Rust Data

rustdata.spaceservers64.40.8.251:28055.ipynb

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Offline EU 64.40.8.251:28050 checked 11d ago

Atlas - 2x Quad Development

2x quad monthly wipes vanillamoddedoxide

Connect

srv = rust.server("64.40.8.251:28055")
print(srv.connect_command)

Right now

srv.summary()
players now 1/?
7-day average 0 # peak –
rank #14,528 # top 66% · #2496 in EU
last wipe 11d ago # monthly schedule
next wipe 6d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 66% of all ranked servers, top 85% in EU, and #605 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. # The force wipe · high confidence

usual gap17 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 21hThu 5 Nov, 19:00 UTCFW force wipe
134d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 18:35 UTC11d ago 1 NaN running 0
1 Thu 1 Oct, 17:52 UTC FW28d ago 0 NaN 17 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 564519773
Map of Atlas - 2x Quad Development
map
discord.gg/atlasrust
size
5000
seed
564519773

Server

srv.info()
address
64.40.8.251:28050
region
EU
max players
–
group limit
quad
wipe schedule
monthly
last wipe
18 Oct 2026, 18:35 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 580 on average474/600
1EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 147 on average309/340
2EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyEU · quad · 2x · monthly · 134 on average136/200
3WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|EU · quad · 2x · monthly · 16 on average20/100
4Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/QuadEU · quad · 2x · monthly · 2 on average2/250
5WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 211 on average136/200

Quick answers

From the figures on this page.

Population data

What position does Atlas - 2x Quad Development take in the server rankings?

On seven-day player hours Atlas - 2x Quad Development is #14,528 overall and #2,496 in Europe, inside the top 66% of all ranked servers. The quad group places it at #605.

What population does Atlas - 2x Quad Development carry?

The current row shows Atlas - 2x Quad Development offline; the last response was 11 days 1 hours ago.

Server facts

What Rust version does Atlas - 2x Quad Development run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Atlas - 2x Quad Development. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Atlas - 2x Quad Development, and is it up?

Offline now for Atlas - 2x Quad Development, last seen 11 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does Atlas - 2x Quad Development sit?

In Europe, Atlas - 2x Quad Development lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.8.251:28050 is its address.

Settings and map

Which settings and rules does Atlas - 2x Quad Development run?

The name carries the figure: Atlas - 2x Quad Development runs 2x gather. quad sets the cap: 4 players per group. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC off.

Which map has Atlas - 2x Quad Development loaded?

Size 5,000, seed 564519773: the procedural map on Atlas - 2x Quad Development, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: discord.gg/atlasrust.

Wipe schedule

When does Atlas - 2x Quad Development wipe, and on what schedule?

The only wipe Atlas - 2x Quad Development takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 11 days 2 hours ago. Its tags carry a monthly wipe schedule.

On Atlas - 2x Quad Development, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold Atlas - 2x Quad Development, and which filters?

These Rust Data lists include Atlas - 2x Quad Development: EU Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on Atlas - 2x Quad Development?

Read by the game's server browser, the tags Atlas - 2x Quad Development publishes are: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Atlas - 2x Quad Development?

The manual route: launch Rust, F1, then client.connect 64.40.8.251:28050. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://store.atlasrust.com/store/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts4,^o^z,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players Slot count: 0.
ts4
Group limit No team may exceed 4.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.
modded
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,814 players 11,837 servers online