Offline 64.40.8.251:28130 checked 8d ago
Atlas - Monthly Development
Connect
srv = rust.server("64.40.8.251:28137")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 17:50 UTC, in 16h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 16h | Thu 29 Oct, 17:50 UTC | wipe |
| 1 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 16h | Thu 12 Nov, 17:50 UTC | wipe |
| 3 | 21d 16h | Thu 19 Nov, 17:50 UTC | wipe |
| 4 | 28d 16h | Thu 26 Nov, 17:50 UTC | wipe |
| 5 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 6 | 42d 16h | Thu 10 Dec, 17:50 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:50 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- discord.gg/atlasrust
- size
- –
- seed
- –
Server
srv.info()- address
- 64.40.8.251:28130
- region
- –
- max players
- –
- group limit
- 16 max
- wipe schedule
- weekly
- last wipe
- 1 Oct 2026, 17:50 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34/225 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 3 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 19/100 |
| 4 | [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 26 on average | 7/175 |
| 5 | QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 29/100 |
Quick answers
From the figures on this page.
Player counts
What position does Atlas - Monthly Development take in the server rankings?
Player hours over seven days put Atlas - Monthly Development at #15,379, in the top 70% of the ranked set.
How many players does Atlas - Monthly Development hold at once?
Atlas - Monthly Development returns no live count at this refresh, having last been seen 8 days 8 hours ago.
Server data
Which Rust version is Atlas - Monthly Development on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Atlas - Monthly Development. The protocol has to match before you can join, and Steam does the updating.
How reliable is Atlas - Monthly Development, and is it up?
Atlas - Monthly Development is offline at this refresh; the last response came 8 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 21 September 2026.
Where does Atlas - Monthly Development sit?
For Atlas - Monthly Development, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.40.8.251:28130.
Rules, settings, map
Which rules apply on Atlas - Monthly Development, and what settings?
The name Atlas - Monthly Development carries no gather rate. The cap on a group is 16 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Wipe data
On what schedule does Atlas - Monthly Development wipe?
Too few wipes are on record for Atlas - Monthly Development to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Thursday 29 October at 17:50 UTC. A new world was started 27 days 7 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
On Atlas - Monthly Development, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold Atlas - Monthly Development, and which filters?
The Rust Data lists that Atlas - Monthly Development fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on Atlas - Monthly Development hold?
These tags are published by Atlas - Monthly Development and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp0 (Max players): Slot count: 0; ts16 (Group limit): No team may exceed 16; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; modded (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Atlas - Monthly Development?
The manual route: launch Rust, F1, then client.connect 64.40.8.251:28130. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.