Rust Data

rustdata.spaceservers64.40.8.81:28017.ipynb

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Offline NA 64.40.8.81:28015 checked 43d ago

DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS

3x monthly wipes moddedoxidesoftcore

Connect

srv = rust.server("64.40.8.81:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,049 # #1568 in NA
last wipe 52d ago # monthly schedule
next wipe 8d 11h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
64.40.8.81:28015
region
NA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
5 Sep 2026, 17:58 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] AshRust 3x Monthly | QoL/Loot+ | Full WipedNA · groups of 100+ · 3x · monthly · 37 on average15/100
1AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPEDNA · groups of 8+ · 3x · monthly · 14 on average8/100
2HollowServers.co 3x Monthly Solo/Duo | Shared BPsNA · groups of 8+ · 3x · monthly · 13 on average6/150
3HollowServers.co 3x Monthly Solo/Duo/Trio/Quad |Shared BPsNA · groups of 8+ · 3x · monthly · 10 on average6/150
4JumpRust.com - US 3x|Full PVP|Shop|Kits|TP|Events|Long|NA · groups of 100+ · 3x · monthly · 8 on average6/120
5ApeX-Rust.com - US 3x Monthly|Shop|Kits|TP|EventsNA · groups of 8+ · 3x · monthly · 4 on average3/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS rank?

On seven-day player hours DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is #15,049 overall and #1,568 in North America, inside the top – of all ranked servers.

How full does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS run?

DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS returns no live count at this refresh, having last been seen 43 days 18 hours ago.

Server data

What is the Rust version on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

The build is Rust network protocol 2633 and build 163207 on Linux, run by DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS. The protocol has to match before you can join, and Steam does the updating.

How reliable is DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS, and is it up?

Offline now for DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS, last seen 43 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

In which location is DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS hosted?

The NA tag is what DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 64.40.8.81:28015.

Rules, settings, map

Which settings and rules does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS run?

The name carries the figure: DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS runs 3x gather. The group limit sits at the default of 8 players. Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS loaded?

DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS runs a procedural map, which the game generates.

Wipe schedule

On what schedule does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS wipe?

The next wipe for DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 52 days 13 hours ago. Its tags carry a monthly wipe schedule.

Tags and filters

Which Rust Data filters and lists contain DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

These Rust Data lists include DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS: Modded Rust servers, 3x Rust servers, filtered live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

How should you read the server tags on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

These tags are published by DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?

Enter client.connect 64.40.8.81:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^m,^s,NA,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build Recorded game build: 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^s
Softcore Softcore, Facepunch's easier mode: part of your inventory survives death.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,424 players 11,618 servers online