Rust Data

rustdata.spaceservers64.40.9.221:28044.ipynb

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Online 64.40.9.221:28040 checked 8m ago

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas

2x moddedoxide

Connect

srv = rust.server("64.40.9.221:28044")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246800:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 01:29 UTC4d ago 0 NaN running 0
1 Thu 15 Oct, 18:14 UTC13d ago 1 halved by day 2 8.3 days 0
2 Thu 1 Oct, 18:18 UTC FW27d ago 0 NaN 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3700 · seed 1106429558
Map of ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas
map
Procedural Map
size
3700
seed
1106429558
Open on RustMaps

Server

srv.info()
address
64.40.9.221:28040
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 01:29 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 795 on average499/550
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 594 on average238/250
2EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 347 on average145/165
3Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 324 on average639/690
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 312 on average90/1000
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 301 on average65/100

Quick answers

From the figures on this page.

Player counts

How does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas compare in the rankings?

Player hours over seven days put ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas at #15,344, in the top 69% of the ranked set.

How many players does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas hold at once?

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 80,403 entities. The memory field tops out at 2,608 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas on?

Rust network protocol 2635 and build 168909 on Linux is what ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs. Joining needs the same protocol on your game; Steam handles the update.

Is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas up, and what does its uptime show?

The current sample puts ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas online. The uptime it reports puts the last restart about 4 hours ago. 105 of 168 hours up over the last 7 full days, or 62%. The first row Rust Data holds for it is dated 26 September 2026.

Which location does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas run from?

Its name points to Europe, but ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.9.221:28040.

Rules, settings, map

What rules and settings are recorded for ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

2x gather is what the name states, and the name is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas selected?

The game generates the map on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas: procedural, size 3,700, seed 1106429558. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipe?

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 21 hours ago.

What is wipe day on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 2.

Lists and tags

Where does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas appear among Rust Data lists and filters?

The Rust Data lists that ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas fits are: EU Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas hold?

These tags are published by ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

Enter client.connect 64.40.9.221:28040 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at http://www.eldenvale.com.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,156 players 11,749 servers online