Online 64.40.9.221:28040 checked 8m ago
![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas
Connect
srv = rust.server("64.40.9.221:28044")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 01:29 UTC4d ago | 0 | NaN | running | 0 |
| 1 | Thu 15 Oct, 18:14 UTC13d ago | 1 | halved by day 2 | 8.3 days | 0 |
| 2 | Thu 1 Oct, 18:18 UTC FW27d ago | 0 | NaN | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 1106429558
- map
- Procedural Map
- size
- 3700
- seed
- 1106429558
Server
srv.info()- address
- 64.40.9.221:28040
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 01:29 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 795 on average | 499/550 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 594 on average | 238/250 |
| 2 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 347 on average | 145/165 |
| 3 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 324 on average | 639/690 |
| 4 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 312 on average | 90/1000 |
| 5 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 301 on average | 65/100 |
Quick answers
From the figures on this page.
Player counts
How does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas compare in the rankings?
Player hours over seven days put ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas at #15,344, in the top 69% of the ranked set.
How many players does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas hold at once?
![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
Server data
What does performance look like on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 80,403 entities. The memory field tops out at 2,608 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas on?
Rust network protocol 2635 and build 168909 on Linux is what ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs. Joining needs the same protocol on your game; Steam handles the update.
Is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas up, and what does its uptime show?
The current sample puts ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas online. The uptime it reports puts the last restart about 4 hours ago. 105 of 168 hours up over the last 7 full days, or 62%. The first row Rust Data holds for it is dated 26 September 2026.
Which location does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas run from?
Its name points to Europe, but ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.9.221:28040.
Rules, settings, map
What rules and settings are recorded for ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
2x gather is what the name states, and the name is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas selected?
The game generates the map on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas: procedural, size 3,700, seed 1106429558. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipe?
![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 21 hours ago.
What is wipe day on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 2.
Lists and tags
Where does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas appear among Rust Data lists and filters?
The Rust Data lists that ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas fits are: EU Rust servers, Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Which meanings do the tags on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas hold?
These tags are published by ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?
Enter client.connect 64.40.9.221:28040 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at http://www.eldenvale.com.