Rust Data

rustdata.spaceservers64.40.9.221:30012.ipynb

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Offline 64.40.9.221:30006 checked 1d ago

A Rust Server

Connect

srv = rust.server("64.40.9.221:30012")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #12,764 # top 57%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75116:0018:0020:0021:0023:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304016:0018:0020:0021:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct21 Oct25 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 10:05 UTC2d ago 1 NaN running 0
1 Fri 23 Oct, 04:30 UTC5d ago 0 NaN 3.2 days 0
2 Wed 21 Oct, 05:20 UTC7d ago 0 NaN 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of A Rust Server
map
Procedural Map
size
3000
seed
1337
Open on RustMaps

Server

srv.info()
address
64.40.9.221:30006
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 10:05 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 545 on average682/750
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average457/500
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on average42/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 305 on average57/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average156/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 263 on average208/250

Quick answers

From the figures on this page.

Population data

How does A Rust Server compare in the rankings?

Rank #12,764 on seven-day player hours for A Rust Server, within the top 57% of all ranked servers.

How full does A Rust Server run?

Offline now for A Rust Server, with the last sample 38 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 1 players.

Server data

How well does A Rust Server perform?

Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 47,437 entities. A high of 1,926 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on A Rust Server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by A Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is A Rust Server, and is it up?

A Rust Server is offline at this refresh; the last response came 38 hours ago. Count back 14 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 39 of 168, 23%. The first row Rust Data holds for it is dated 10 October 2026.

In which location is A Rust Server hosted?

No region is published by A Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 64.40.9.221:30006 is its address.

Map and rules

Which rules apply on A Rust Server, and what settings?

You will not find a gather rate in the string A Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has A Rust Server loaded?

A Rust Server runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does A Rust Server wipe?

A Rust Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 2 days 5 hours ago, and that is the one in play.

On A Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Which lists on Rust Data hold A Rust Server, and which filters?

On Rust Data, A Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on A Rust Server hold?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to A Rust Server?

In Rust, F1 opens the console: type client.connect 64.40.9.221:30006. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,125 players 11,787 servers online