Rust Data

rustdata.spaceservers64.40.9.253:28013.ipynb

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Online EU 64.40.9.253:28015 checked 10m ago

RSG X5 Kits | Convoy | InstaCraft | Zombies

5x biweekly wipes moddedoxide

Connect

srv = rust.server("64.40.9.253:28013")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69% · #2569 in EU
last wipe 14d ago # biweekly schedule
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence

usual gap27.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
07d 18hThu 5 Nov, 19:00 UTCFW force wipe
113d 10hWed 11 Nov, 10:45 UTCwipe
227d 10hWed 25 Nov, 10:45 UTCwipe
335d 18hThu 3 Dec, 19:00 UTCFW force wipe
441d 10hWed 9 Dec, 10:45 UTCwipe

The first 48 hours of its last wipes

Wed 14 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 10:45 UTC14d ago 1 NaN running 0
1 Wed 16 Sep, 22:58 UTC42d ago 1 halved by day 2 27.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 931840737
Map of RSG X5 Kits | Convoy | InstaCraft | Zombies
map
Procedural Map
size
4500
seed
931840737
Open on RustMaps

Server

srv.info()
address
64.40.9.253:28015
region
EU
max players
40
group limit
8, the default
wipe schedule
biweekly
last wipe
14 Oct 2026, 10:45 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 183 on average60/100
1AZARUST#1 [ X5/X10 | NOLIMIT | CLANS | LOOT+ | KITS ] 26.10EU · groups of 50+ · 5x · 12 on average3/250
2Power Rust №1 - Modded 5x (No limit)EU · groups of 8+ · 5x · weekly · 2 on average0/200
3ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.EU · groups of 10+ · 1000x · biweekly · 3 on average0/30
4[EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1EU · groups of 8+ · 1000x · biweekly · 1 on average1/50
5Rustality - 10x | No BPs | Kits | ShopEU · groups of 16+ · 10x · weekly · 1 on average0/175

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does RSG X5 Kits | Convoy | InstaCraft | Zombies rank?

On seven-day player hours RSG X5 Kits | Convoy | InstaCraft | Zombies is #15,349 overall and #2,569 in Europe, inside the top 69% of all ranked servers.

What population does RSG X5 Kits | Convoy | InstaCraft | Zombies carry?

Current row: 0 players on RSG X5 Kits | Convoy | InstaCraft | Zombies, against 40 slots. Over the last seven days it averaged 0 players.

Server data

How well does RSG X5 Kits | Convoy | InstaCraft | Zombies perform?

The 48-hour average is 30 server fps, with a low of 30. Buildings, deployables and all else in the world took the count as high as 121,801 entities. Memory peaked at 6,314 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is RSG X5 Kits | Convoy | InstaCraft | Zombies on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RSG X5 Kits | Convoy | InstaCraft | Zombies. The protocol has to match before you can join, and Steam does the updating.

How reliable is RSG X5 Kits | Convoy | InstaCraft | Zombies, and is it online now?

RSG X5 Kits | Convoy | InstaCraft | Zombies reports itself online at the current refresh. Count back 15 hours from its reported uptime to get the last restart. Uptime of 86% across the last 7 full days: 144 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does RSG X5 Kits | Convoy | InstaCraft | Zombies run from?

In Europe, RSG X5 Kits | Convoy | InstaCraft | Zombies lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 64.40.9.253:28015 is its address.

Settings and map

Which rules apply on RSG X5 Kits | Convoy | InstaCraft | Zombies, and what settings?

Gather sits at 5x, read from the server's own name: RSG X5 Kits | Convoy | InstaCraft | Zombies. The group limit sits at the default of 8 players. battlefield is the game mode here, and fast PvP, kits supplied, rates high. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on RSG X5 Kits | Convoy | InstaCraft | Zombies?

Size 4,500, seed 931840737: the procedural map on RSG X5 Kits | Convoy | InstaCraft | Zombies, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does RSG X5 Kits | Convoy | InstaCraft | Zombies wipe?

The tag sets the prediction: RSG X5 Kits | Convoy | InstaCraft | Zombies has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 14 days 13 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

On RSG X5 Kits | Convoy | InstaCraft | Zombies, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 35 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.

Tags, lists

Where does RSG X5 Kits | Convoy | InstaCraft | Zombies appear among Rust Data lists and filters?

The Rust Data lists that RSG X5 Kits | Convoy | InstaCraft | Zombies fits are: EU Rust servers, Modded Rust servers, Rust servers filtered by gather rate: 5x, Rust battlefield servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 5x.

How should you read the server tags on RSG X5 Kits | Convoy | InstaCraft | Zombies?

Read by the game's server browser, the tags RSG X5 Kits | Convoy | InstaCraft | Zombies publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into RSG X5 Kits | Convoy | InstaCraft | Zombies?

In Rust, F1 opens the console: type client.connect 64.40.9.253:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^b,^i,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players The server lists 40 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,587 players 11,721 servers online