Rust Data

rustdata.spaceservers64.42.177.220:28027.ipynb

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Online 64.42.177.220:28025 checked 12m ago

KRUST

quad biweekly wipes moddedoxide

Connect

srv = rust.server("64.42.177.220:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 1
rank #9,287 # top 42%
last wipe 13d ago # biweekly schedule
next wipe 16h # Fri 30 Oct, 02:03 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 42% of all ranked servers, and #481 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 02:03 UTC, in 16h. # Its biweekly schedule tag · low confidence

usual gap12.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 8

Coming wipes

inatkind
016hFri 30 Oct, 02:03 UTCwipe
17d 9hThu 5 Nov, 19:00 UTCFW force wipe
214d 16hFri 13 Nov, 02:03 UTCwipe
328d 16hFri 27 Nov, 02:03 UTCwipe
435d 9hThu 3 Dec, 19:00 UTCFW force wipe
542d 16hFri 11 Dec, 02:03 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 02:03 UTC13d ago 1 NaN running 0
1 Fri 2 Oct, 02:03 UTC27d ago 0 NaN 14 days 0
2 Mon 21 Sep, 02:52 UTC38d ago 1 halved by day 8 11 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4400 · seed 1337
Map of KRUST
map
Custom Map
size
4400
seed
1337

Server

srv.info()
address
64.42.177.220:28025
region
–
max players
30
group limit
quad
wipe schedule
biweekly
last wipe
16 Oct 2026, 02:03 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average7/80
1LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average0/100
2[EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average1/100
3EL MATADEROSA · quad · biweekly · 2 on average2/50
4[EU/PT] Serradinha Modded | Vanilla+ | Max 4EU · quad · biweekly · 1 on average0/100
5Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 29 on average3/100

Quick answers

From the figures on this page.

Population data

How does KRUST compare in the rankings?

Player hours over seven days put KRUST at #9,287, in the top 42% of the ranked set. Within the quad group, its rank is #481.

What population does KRUST carry?

KRUST reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 01:00 UTC, averaging 0 players.

Server facts

What does performance look like on KRUST?

The 48-hour average is 103 server fps, with a low of 91. Entity numbers reached 57,586, and that includes buildings, deployables and the rest. The memory field tops out at 3,368 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does KRUST run?

Rust network protocol 2635 and build 168909 on Windows is what KRUST runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is KRUST, and is it up?

The current sample puts KRUST online. The uptime it reports puts the last restart about 4 days 10 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 21 September 2026.

Which location does KRUST run from?

There is no region published for KRUST. Rust Data does not look up where the machine stands; it shows where a server says it is. 64.42.177.220:28025 is its address.

Map and rules

Which rules apply on KRUST, and what settings?

The name KRUST carries no gather rate. The group limit is 4 players, the quad setting. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has KRUST loaded?

Size 4,400, seed 1337: the procedural map on KRUST, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipes and dates

When does KRUST wipe, and how often?

The prediction follows the tag, because KRUST's wipes on record are too few to confirm the schedule. Friday 30 October at 02:03 UTC is when the next wipe is due. The world it runs now was generated 13 days 7 hours ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on KRUST like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 39 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 8.

Tags, lists

Where does KRUST appear among Rust Data lists and filters?

The Rust Data lists that KRUST fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on KRUST hold?

These tags are published by KRUST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to KRUST?

The manual route: launch Rust, F1, then client.connect 64.42.177.220:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://krust.ca is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,^b,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players 30 slots in total.
ts4
Group limit Team size tops out at 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,509 players 11,676 servers online