Online 64.44.100.85:28015 checked 11m ago
Trole's No Decay
Connect
srv = rust.server("64.44.100.85:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 64.44.100.85:28015
- region
- –
- max players
- 101
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 17:04 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 579/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 37/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 67/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 312/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 127/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 134/225 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Trole's No Decay rank?
Rank #15,404 on seven-day player hours for Trole's No Decay, within the top 69% of all ranked servers.
What population does Trole's No Decay carry?
The sample now reads 0 players for Trole's No Decay, out of 101 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Trole's No Decay?
Server fps over the last 48 hours averages 147; the floor is 115. Buildings, deployables and all else in the world took the count as high as 114,399 entities. Memory peaked at 4,813 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Trole's No Decay run?
The build is Rust network protocol 2633 and build 163207 on Linux, run by Trole's No Decay. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Trole's No Decay, and is it online now?
The current sample puts Trole's No Decay online. Count back 8 days 15 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Trole's No Decay hosted?
For Trole's No Decay, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 64.44.100.85:28015.
Settings and map
What rules and settings are recorded for Trole's No Decay?
You will not find a gather rate in the string Trole's No Decay. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Trole's No Decay selected?
Trole's No Decay runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Trole's No Decay wipe, and on what schedule?
A rhythm cannot be read from the wipes of Trole's No Decay on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 52 days 5 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Trole's No Decay, and which filters?
The Rust Data lists that Trole's No Decay fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Trole's No Decay hold?
Read by the game's server browser, the tags Trole's No Decay publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp101 (Max players): 101 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Trole's No Decay?
Enter client.connect 64.44.100.85:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://chicagoservers.co.