Online EU 65.108.10.160:28005 checked 10m ago
Whitelisted
Connect
srv = rust.server("65.108.10.160:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 00:17 UTC27d ago | 1 | NaN | running | 0 |
| 1 | Mon 14 Sep, 18:19 UTC44d ago | 1 | halved by day 2 | 17.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1
- map
- Procedural Map
- size
- 4000
- seed
- 1
Server
srv.info()- address
- 65.108.10.160:28005
- region
- EU
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 00:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 255/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 27/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 124/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 69 on average | 368/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 65 on average | 460/1000 |
Quick answers
From the figures on this page.
Population data
What position does Whitelisted take in the server rankings?
Player hours over the last seven days: #15,341 for Whitelisted, #2,549 in Europe, within the top 69% of the ranked set.
How full does Whitelisted run?
Current row: 0 players on Whitelisted, against 75 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Whitelisted perform?
Averaged over 48 hours: 5 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 95,291 entities. A high of 2,563 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Whitelisted on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Whitelisted. The protocol has to match before you can join, and Steam does the updating.
How reliable is Whitelisted, and is it up?
Online is the state at the latest refresh for Whitelisted. Count back 13 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is Whitelisted hosted?
In Europe, Whitelisted lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 65.108.10.160:28005 is its address.
Map and rules
Which rules apply on Whitelisted, and what settings?
You will not find a gather rate in the string Whitelisted. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Whitelisted selected?
The game generates the map on Whitelisted: procedural, size 4,000, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Whitelisted wipe, and on what schedule?
Once a month Whitelisted wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 15 hours ago. The tags list wipes as monthly.
On Whitelisted, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 15 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Tags, lists
Where does Whitelisted appear among Rust Data lists and filters?
These Rust Data lists include Whitelisted: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Whitelisted hold?
These tags are published by Whitelisted and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Whitelisted?
In Rust, F1 opens the console: type client.connect 65.108.10.160:28005. Launch Rust on this page does the same by opening the game through Steam and connecting.
