Offline EU 65.108.10.160:28035 checked 2d ago
SnowDaddy's Zombie server
Connect
srv = rust.server("65.108.10.160:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 87% in EU, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 07:34 UTC24d ago | 3 | NaN | running | 0 |
| 1 | Sun 4 Oct, 18:54 UTC25d ago | 3 | NaN | 0.5 days | 0 |
| 2 | Fri 2 Oct, 08:33 UTC27d ago | 2 | held half | 2.4 days | 2 |
| 3 | Thu 1 Oct, 17:55 UTC FW28d ago | 2 | NaN | 0.6 days | 1 |
| 4 | Wed 30 Sep, 10:22 UTC29d ago | 2 | NaN | 1.3 days | 1 |
| 5 | Mon 28 Sep, 17:12 UTC31d ago | 3 | NaN | 1.7 days | 1 |
| 6 | Sun 27 Sep, 11:23 UTC32d ago | 2 | NaN | 1.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Aqua Rust | Server has migrated | EU · quad · monthly · 2 on average | 0/50 |
| 1 | [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes | EU · quad · monthly · 133 on average | 140/250 |
| 2 | [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için | EU · quad · monthly · 89 on average | 201/350 |
| 3 | RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU | EU · quad · monthly · 8 on average | 5/200 |
| 4 | Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 3 on average | 5/100 |
| 5 | [TR] Kizil Elma | Solo/Duo/Trio/Quad | Vanilla | Aylik | EU · quad · monthly · 1 on average | 0/200 |
Quick answers
From the figures on this page.
Player counts
How does SnowDaddy's Zombie server compare in the rankings?
Ranked #15,289 on seven-day player hours, SnowDaddy's Zombie server is #2,533 in Europe and in the top 69% of all ranked servers. The quad group places it at #616.
How full does SnowDaddy's Zombie server run?
SnowDaddy's Zombie server returns no live count at this refresh, having last been seen 2 days 1 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on SnowDaddy's Zombie server?
Version Rust network protocol 2634 and build 167781 on Linux is reported by SnowDaddy's Zombie server. Steam updates your game for you, but the protocol must match to join.
How reliable is SnowDaddy's Zombie server, and is it online now?
Offline now for SnowDaddy's Zombie server, last seen 2 days 1 hours ago. Uptime of 82% across the last 7 full days: 138 hours of 168. Rust Data logged it first on 27 September 2026.
In which location is SnowDaddy's Zombie server hosted?
In Europe, SnowDaddy's Zombie server lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 65.108.10.160:28035 is its address.
Rules, settings, map
What rules and settings are recorded for SnowDaddy's Zombie server?
No gather rate appears in the name: SnowDaddy's Zombie server. Up to 4 players may share a group (quad). Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on SnowDaddy's Zombie server?
SnowDaddy's Zombie server runs a procedural map of size 1,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe data
When does SnowDaddy's Zombie server wipe, and how often?
The only wipe SnowDaddy's Zombie server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 24 days 11 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on SnowDaddy's Zombie server like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 11 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which lists on Rust Data hold SnowDaddy's Zombie server, and which filters?
The Rust Data lists that SnowDaddy's Zombie server fits are: EU Rust servers, Modded Rust servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
How should you read the server tags on SnowDaddy's Zombie server?
These tags are published by SnowDaddy's Zombie server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join SnowDaddy's Zombie server?
The manual route: launch Rust, F1, then client.connect 65.108.10.160:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
