Online EU 65.108.10.160:28050 checked 12m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("65.108.10.160:28051")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 22:12 UTC4d ago | 2 | NaN | running | 0 |
| 1 | Wed 7 Oct, 19:14 UTC21d ago | 2 | halved by day 6 | 17.1 days | 0 |
| 2 | Tue 6 Oct, 21:06 UTC22d ago | 2 | NaN | 0.9 days | 0 |
| 3 | Tue 6 Oct, 14:59 UTC23d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 235/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 142/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 70 on average | 351/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 66 on average | 518/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Pine Hosting - Rust Server take in the server rankings?
On seven-day player hours Pine Hosting - Rust Server is #6,527 overall and #1,929 in Europe, inside the top 29% of all ranked servers.
How full does Pine Hosting - Rust Server run?
Current row: 0 players on Pine Hosting - Rust Server, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 2 players.
About the server
What does performance look like on Pine Hosting - Rust Server?
Server fps over the last 48 hours averages 8; the floor is 5. The entity count peaked at 108,923, covering buildings, deployables and the rest of the world. The memory field tops out at 4,993 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Pine Hosting - Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Steam updates your game for you, but the protocol must match to join.
Is Pine Hosting - Rust Server up, and what does its uptime show?
Pine Hosting - Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 4 days 16 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 6 October 2026.
Which location does Pine Hosting - Rust Server run from?
The EU tag is what Pine Hosting - Rust Server uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 65.108.10.160:28050.
Settings and map
Which rules apply on Pine Hosting - Rust Server, and what settings?
The name Pine Hosting - Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Pine Hosting - Rust Server loaded?
Size 4,000, seed 1337: the procedural map on Pine Hosting - Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe schedule
When does Pine Hosting - Rust Server wipe, and on what schedule?
A single wipe each month, the force wipe, is all Pine Hosting - Rust Server does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 4 days 19 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On Pine Hosting - Rust Server, what happens on wipe day?
The average peak over recent wipes is 2 players. 16 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 6.
Tags, lists
Which lists on Rust Data hold Pine Hosting - Rust Server, and which filters?
These Rust Data lists include Pine Hosting - Rust Server: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on Pine Hosting - Rust Server?
The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Pine Hosting - Rust Server?
The manual route: launch Rust, F1, then client.connect 65.108.10.160:28050. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
