Rust Data

rustdata.spaceservers65.108.102.57:28017.ipynb

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Online 65.108.102.57:28015 checked 8m ago

DMITS Rust Server

Connect

srv = rust.server("65.108.102.57:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 00:05 UTC11d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3600 · seed 163205692
Map of DMITS Rust Server
map
Procedural Map
size
3600
seed
163205692
Open on RustMaps

Server

srv.info()
address
65.108.102.57:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 00:05 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average449/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average363/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average154/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does DMITS Rust Server rank?

Rank #15,323 on seven-day player hours for DMITS Rust Server, within the top 69% of all ranked servers.

What population does DMITS Rust Server carry?

DMITS Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does DMITS Rust Server run?

Server fps over the last 48 hours averages 176; the floor is 88. Entity numbers reached 75,303, and that includes buildings, deployables and the rest. Memory peaked at 2,473 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does DMITS Rust Server run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by DMITS Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is DMITS Rust Server, and is it online now?

The current sample puts DMITS Rust Server online. The uptime it reports puts the last restart about 2 days 10 hours ago. 162 of 168 hours up over the last 7 full days, or 96%. Rust Data logged it first on 17 October 2026.

Which location does DMITS Rust Server run from?

For DMITS Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 65.108.102.57:28015 is its address.

Map and rules

Which settings and rules does DMITS Rust Server run?

The name DMITS Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has DMITS Rust Server loaded?

The game generates the map on DMITS Rust Server: procedural, size 3,600, seed 163205692. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does DMITS Rust Server wipe?

The record for DMITS Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 11 days 11 hours ago, and that is the one in play.

On DMITS Rust Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain DMITS Rust Server?

The Rust Data lists that DMITS Rust Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on DMITS Rust Server?

The game's server browser reads these tags from DMITS Rust Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join DMITS Rust Server?

The manual route: launch Rust, F1, then client.connect 65.108.102.57:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,549 players 11,720 servers online