Online EU 65.108.196.248:28018 checked 12m ago
ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS
Connect
srv = rust.server("65.108.196.248:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 02:54 UTC27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1- map
- Custom Map
- size
- 2000
- seed
- 1
Server
srv.info()- address
- 65.108.196.248:28018
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 02:54 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 1/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 5/200 |
| 2 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 2/200 |
| 3 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 0/20 |
| 4 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 2/100 |
| 5 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 2/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS rank?
Ranked #15,323 on seven-day player hours, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is #2,559 in Europe and in the top 69% of all ranked servers.
How full does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS run?
ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS perform?
Server fps over the last 48 hours averages 239; the floor is 208. Entity numbers reached 2,406, and that includes buildings, deployables and the rest. The memory field tops out at 2,019 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. Steam updates your game for you, but the protocol must match to join.
Is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS up, and what does its uptime show?
ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS reports itself online at the current refresh. The uptime it reports puts the last restart about 6 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS hosted?
With its EU tag, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 65.108.196.248:28018.
Settings and map
What rules and settings are recorded for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
You will not find a gather rate in the string ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS loaded?
Size 2,000, seed 1: the procedural map on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipes and dates
On what schedule does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS wipe?
Too few wipes are on record for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 8 hours ago.
On ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 39 hours after it began.
Tags, lists
Where does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS appear among Rust Data lists and filters?
The Rust Data lists that ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS fits are: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
The game's server browser reads these tags from ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
The manual route: launch Rust, F1, then client.connect 65.108.196.248:28018. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://enjoythedifference.net is the website recorded for it.