Rust Data

rustdata.spaceservers65.108.199.109:28036.ipynb

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Online 65.108.199.109:28035 checked 11m ago

Armoton 2

Connect

srv = rust.server("65.108.199.109:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 32d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.7 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 26 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 26 Sep, 07:46 UTC32d ago 0 NaN running 0
1 Mon 14 Sep, 15:58 UTC44d ago 1 halved by day 1 11.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 2147483647
Map of Armoton 2
map
Procedural Map
size
6000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
65.108.199.109:28035
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 07:46 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average137/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average18/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average35/200

Quick answers

From the figures on this page.

Player counts

What position does Armoton 2 take in the server rankings?

Player hours over seven days put Armoton 2 at #15,349, in the top 69% of the ranked set.

How many players does Armoton 2 hold at once?

Armoton 2 reports 0 players at this refresh, with 150 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Armoton 2?

The 48-hour average is 30 server fps, with a low of 25. The entity count peaked at 202,381, covering buildings, deployables and the rest of the world. Memory peaked at 4,130 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Armoton 2?

Rust network protocol 2633 and build 165217 on Windows is what Armoton 2 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Armoton 2, and is it up?

Armoton 2 reports itself online at the current refresh. A restart about 1 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Armoton 2 sit?

There is no region published for Armoton 2. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 65.108.199.109:28035.

Map and rules

Which rules apply on Armoton 2, and what settings?

No gather rate appears in the name: Armoton 2. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Armoton 2 selected?

Size 6,000, seed 2147483647: the procedural map on Armoton 2, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Armoton 2 wipe, and how often?

A rhythm cannot be read from the wipes of Armoton 2 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 32 days 20 hours ago.

On Armoton 2, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Lists and tags

Which Rust Data filters and lists contain Armoton 2?

The Rust Data lists that Armoton 2 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Armoton 2 hold?

Read by the game's server browser, the tags Armoton 2 publishes are: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Armoton 2?

In Rust, F1 opens the console: type client.connect 65.108.199.109:28035. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://farssi.net/gamehost/.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players 150 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,367 players 11,640 servers online