Rust Data

rustdata.spaceservers65.109.111.251:27017.ipynb

Run all rust-data · live

‹ All servers

Online 65.109.111.251:27015 checked 21m ago

Rusty Spoon [DEV]

moddedcarbon

Connect

srv = rust.server("65.109.111.251:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #6,419 # top 29%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2.5

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 12:35 UTC2d ago 1 NaN running 0
1 Mon 26 Oct, 22:14 UTC3d ago 1 NaN 0.6 days 1
2 Sat 24 Oct, 18:11 UTC5d ago 1 held half 2.2 days 0
3 Thu 22 Oct, 12:26 UTC7d ago 1 held half 2.2 days 0
4 Sat 10 Oct, 13:30 UTC19d ago 2 halved by day 2 12 days 0
5 Thu 1 Oct, 17:38 UTC FW28d ago 1 halved by day 3 8.8 days 1
6 Mon 28 Sep, 19:08 UTC31d ago 1 halved by day 1 2.9 days 0
7 Sun 27 Sep, 22:40 UTC32d ago 3 NaN 0.9 days 3
8 Sun 27 Sep, 15:06 UTC32d ago 3 NaN 0.3 days 0
9 Sun 27 Sep, 03:20 UTC32d ago 3 NaN 0.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Custom map, no picture published
map
discord.gg/rustyspoon
size
4500
seed
1337

Server

srv.info()
address
65.109.111.251:27015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 12:35 UTC
hostname
dev.server.rustyspoon.org
first seen
13 Sep 2026

Operator · rustyspoon.org

rust.servers(operator="rustyspoon.org").sort_values("players")

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average64/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average159/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average31/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average1/100
4KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average12/100
5AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average9/100

Quick answers

From the figures on this page.

Population data

What position does Rusty Spoon [DEV] take in the server rankings?

Rank #6,419 on seven-day player hours for Rusty Spoon [DEV], within the top 29% of all ranked servers.

How full does Rusty Spoon [DEV] run?

The sample now reads 0 players for Rusty Spoon [DEV], out of 40 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.

Server facts

How well does Rusty Spoon [DEV] perform?

Averaged over 48 hours: 45 server fps, never under 43. The entity count peaked at 143,423, covering buildings, deployables and the rest of the world. The memory field tops out at 5,501 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Rusty Spoon [DEV]?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rusty Spoon [DEV]. The protocol has to match before you can join, and Steam does the updating.

Is Rusty Spoon [DEV] up, and what does its uptime show?

Online is the state at the latest refresh for Rusty Spoon [DEV]. The uptime it reports puts the last restart about 23 hours ago. Over the last 7 full days the hours up number 143 of 168, 85%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Rusty Spoon [DEV] sit?

For Rusty Spoon [DEV], no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 65.109.111.251:27015.

Map and rules

Which settings and rules does Rusty Spoon [DEV] run?

You will not find a gather rate in the string Rusty Spoon [DEV]. No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: no gathering, just sandbox building. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Rusty Spoon [DEV] selected?

Rusty Spoon [DEV] runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. discord.gg/rustyspoon is what the map name field says.

Wipes and dates

On what schedule does Rusty Spoon [DEV] wipe?

No next wipe can be predicted for Rusty Spoon [DEV], which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 12 hours ago.

On Rusty Spoon [DEV], what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 2.5.

Tags and filters

Which lists on Rust Data hold Rusty Spoon [DEV], and which filters?

The Rust Data lists that Rusty Spoon [DEV] fits are: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which operator runs Rusty Spoon [DEV]?

Rusty Spoon [DEV] and 3 other servers we track both publish a rustyspoon.org hostname, so the same operator most likely runs them.

Which meanings do the tags on Rusty Spoon [DEV] hold?

The game's server browser reads these tags from Rusty Spoon [DEV]: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^c (Creative): Nothing to gather; build freely; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Rusty Spoon [DEV]?

Enter client.connect 65.109.111.251:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rustyspoon.craftingstore.net/.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Nothing to gather; build freely.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online