Rust Data

rustdata.spaceservers65.109.19.239:27017.ipynb

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Online 65.109.19.239:28015 checked 10m ago

Independent Transport Rust server

Connect

srv = rust.server("65.109.19.239:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 3
rank #5,676 # top 26%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 20:34 UTC2d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
65.109.19.239:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 20:34 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average285/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average252/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average25/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average32/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average119/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Independent Transport Rust server rank?

Rank #5,676 on seven-day player hours for Independent Transport Rust server, within the top 26% of all ranked servers.

How full does Independent Transport Rust server run?

The sample now reads 0 players for Independent Transport Rust server, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 2 players.

Server data

Which Rust version is Independent Transport Rust server on?

Rust network protocol 2635 and build 168909 on Linux is what Independent Transport Rust server runs. Steam updates your game for you, but the protocol must match to join.

Is Independent Transport Rust server up, and what does its uptime show?

The current sample puts Independent Transport Rust server online. Over the last 2 full days the hours up number 47 of 48, 98%. The first row Rust Data holds for it is dated 26 October 2026.

Where does Independent Transport Rust server sit?

No region is published by Independent Transport Rust server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 65.109.19.239:28015.

Map and rules

What rules and settings are recorded for Independent Transport Rust server?

No gather rate appears in the name: Independent Transport Rust server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Independent Transport Rust server loaded?

The game generates its map: procedural, on Independent Transport Rust server.

Wipe data

When does Independent Transport Rust server wipe, and how often?

The record for Independent Transport Rust server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 11 hours ago.

On Independent Transport Rust server, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Independent Transport Rust server, and which filters?

On Rust Data, Independent Transport Rust server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Independent Transport Rust server?

These tags are published by Independent Transport Rust server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Independent Transport Rust server?

In Rust, F1 opens the console: type client.connect 65.109.19.239:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,286 players 11,649 servers online