Online 65.109.19.239:28015 checked 10m ago
Independent Transport Rust server
Connect
srv = rust.server("65.109.19.239:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 20:34 UTC2d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 65.109.19.239:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 20:34 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 285/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 252/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 25/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 32/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 119/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Independent Transport Rust server rank?
Rank #5,676 on seven-day player hours for Independent Transport Rust server, within the top 26% of all ranked servers.
How full does Independent Transport Rust server run?
The sample now reads 0 players for Independent Transport Rust server, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 2 players.
Server data
Which Rust version is Independent Transport Rust server on?
Rust network protocol 2635 and build 168909 on Linux is what Independent Transport Rust server runs. Steam updates your game for you, but the protocol must match to join.
Is Independent Transport Rust server up, and what does its uptime show?
The current sample puts Independent Transport Rust server online. Over the last 2 full days the hours up number 47 of 48, 98%. The first row Rust Data holds for it is dated 26 October 2026.
Where does Independent Transport Rust server sit?
No region is published by Independent Transport Rust server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 65.109.19.239:28015.
Map and rules
What rules and settings are recorded for Independent Transport Rust server?
No gather rate appears in the name: Independent Transport Rust server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Independent Transport Rust server loaded?
The game generates its map: procedural, on Independent Transport Rust server.
Wipe data
When does Independent Transport Rust server wipe, and how often?
The record for Independent Transport Rust server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 2 days 11 hours ago.
On Independent Transport Rust server, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Independent Transport Rust server, and which filters?
On Rust Data, Independent Transport Rust server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Independent Transport Rust server?
These tags are published by Independent Transport Rust server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Independent Transport Rust server?
In Rust, F1 opens the console: type client.connect 65.109.19.239:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.