Rust Data

rustdata.spaceservers65.189.3.173:28016.ipynb

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Offline 65.189.3.173:28015 checked 18d ago

Pookie Rust

Connect

srv = rust.server("65.189.3.173:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/7 # 0% full
7-day average 0 # peak –
rank #15,849 # top 72%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
65.189.3.173:28015
region
–
max players
7
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 16:35 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average484/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average27/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average50/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average234/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average86/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average94/150

Quick answers

From the figures on this page.

Population data

How does Pookie Rust compare in the rankings?

Player hours over seven days put Pookie Rust at #15,849, in the top 72% of the ranked set.

How many players does Pookie Rust hold at once?

Offline now for Pookie Rust, with the last sample 18 days 2 hours ago.

About the server

What Rust version does Pookie Rust run?

Rust network protocol 2634 and build 167398 on Windows is what Pookie Rust runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Pookie Rust, and is it up?

Offline now for Pookie Rust, last seen 18 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 5 October 2026.

Which location does Pookie Rust run from?

No region is published by Pookie Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. 65.189.3.173:28015 is its address.

Map and rules

Which rules apply on Pookie Rust, and what settings?

You will not find a gather rate in the string Pookie Rust. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

What is the map on Pookie Rust?

A procedural map runs on Pookie Rust, generated by the game.

Wipe data

On what schedule does Pookie Rust wipe?

The record for Pookie Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 7 hours ago.

Tags and filters

Which Rust Data filters and lists contain Pookie Rust?

On Rust Data, Pookie Rust appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Pookie Rust?

The game's server browser reads these tags from Pookie Rust: gmrust (Game mode): Survival play, standard Rust; mp7 (Max players): The server lists 7 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Pookie Rust?

In Rust, F1 opens the console: type client.connect 65.189.3.173:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp7,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp7
Max players The server lists 7 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,412 players 11,722 servers online