Rust Data

rustdata.spaceservers65.20.114.54:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 65.20.114.54:28015 checked 1d ago

int_new Local Server

Connect

srv = rust.server("65.20.114.54:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #7,871 # top 35%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
65.20.114.54:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 15:59 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average161/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average97/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does int_new Local Server rank?

Over the last seven days int_new Local Server sits at #7,871 on player hours, in the top 35% of ranked servers.

How many players does int_new Local Server hold at once?

Offline now for int_new Local Server, with the last sample 27 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 1 players.

About the server

What is the Rust version on int_new Local Server?

The build is Rust network protocol 2635 and build 168909 on Windows, run by int_new Local Server. Steam updates your game for you, but the protocol must match to join.

How reliable is int_new Local Server, and is it up?

The latest sample has int_new Local Server offline, with a last sighting 27 hours ago. Over the last 7 full days the hours up number 16 of 168, 10%. Its earliest recorded date in Rust Data is 14 October 2026.

In which location is int_new Local Server hosted?

No region is published by int_new Local Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 65.20.114.54:28015.

Map and rules

What rules and settings are recorded for int_new Local Server?

You will not find a gather rate in the string int_new Local Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has int_new Local Server loaded?

int_new Local Server runs a procedural map, which the game generates.

Wipe schedule

When does int_new Local Server wipe, and how often?

Too few wipes are on record for int_new Local Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 10 hours ago.

Tags and filters

Which Rust Data filters and lists contain int_new Local Server?

On Rust Data, int_new Local Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on int_new Local Server hold?

The game's server browser reads these tags from int_new Local Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into int_new Local Server?

Enter client.connect 65.20.114.54:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,352 players 11,696 servers online