Offline 65.21.84.250:28015 checked 26d ago
Smelly Shaft
Connect
srv = rust.server("65.21.84.250:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:28 UTC FW26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1907403889
- map
- Procedural Map
- size
- 4500
- seed
- 1907403889
Server
srv.info()- address
- 65.21.84.250:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 23:28 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 395/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 246/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 70/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 81/200 |
Quick answers
From the figures on this page.
Player counts
How does Smelly Shaft compare in the rankings?
Over the last seven days Smelly Shaft sits at #15,938 on player hours, in the top 69% of ranked servers.
What population does Smelly Shaft carry?
Smelly Shaft returns no live count at this refresh, having last been seen 26 days 19 hours ago.
Server data
What is the Rust version on Smelly Shaft?
Rust network protocol 2634 and build 166494 on Linux is what Smelly Shaft runs. The protocol has to match before you can join, and Steam does the updating.
Is Smelly Shaft up, and what does its uptime show?
Offline now for Smelly Shaft, last seen 26 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.
Where does Smelly Shaft sit?
No region is published by Smelly Shaft. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 65.21.84.250:28015.
Rules, settings, map
Which settings and rules does Smelly Shaft run?
No gather rate appears in the name: Smelly Shaft. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Smelly Shaft?
Smelly Shaft runs a procedural map of size 4,500 with seed 1907403889, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does Smelly Shaft wipe?
The only wipe Smelly Shaft takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 23 hours ago, and that is the one in play.
What is wipe day on Smelly Shaft like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Smelly Shaft, and which filters?
These Rust Data lists include Smelly Shaft: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Smelly Shaft hold?
Read by the game's server browser, the tags Smelly Shaft publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Smelly Shaft?
The manual route: launch Rust, F1, then client.connect 65.21.84.250:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.