Online NA 65.28.44.27:28021 checked 12m ago
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
Connect
srv = rust.server("65.28.44.27:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 12:13 UTC, in 1d 7h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 7h | Thu 29 Oct, 12:13 UTC | wipe |
| 1 | 8d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 7h | Thu 12 Nov, 12:13 UTC | wipe |
| 3 | 29d 7h | Thu 26 Nov, 12:13 UTC | wipe |
| 4 | 36d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 7h | Thu 10 Dec, 12:13 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 12:13 UTC12d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 23:13 UTC FW26d ago | 3 | halved by day 1 | 13.5 days | 0 |
| 2 | Tue 22 Sep, 01:03 UTC36d ago | 1 | halved by day 5 | 9.9 days | 0 |
| 3 | Thu 17 Sep, 19:37 UTC40d ago | 1 | held half | 4.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 46 on average | 41/100 |
| 1 | [NA] Nomad PvE 10x - Skill Tree - Raids - Economy | NA · groups of 8+ · 10x · biweekly · 4 on average | 2/40 |
| 2 | [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO | NA · groups of 15+ · 10x · biweekly · 4 on average | 3/100 |
| 3 | [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase | NA · groups of 15+ · 10x · biweekly · 4 on average | 1/100 |
| 4 | GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa | NA · groups of 15+ · 10x · biweekly · 4 on average | 7/100 |
| 5 | Relaxing Rust | Linux Friendly | 10x | PVE | NA · groups of 8+ · 10x · biweekly · 3 on average | 2/50 |
Quick answers
From the figures on this page.
Population data
How does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods compare in the rankings?
Player hours over the last seven days: #6,591 for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, #1,041 in North America, within the top 30% of the ranked set.
How many players does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods hold at once?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 1 players.
Server facts
What does performance look like on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Server fps over the last 48 hours averages 63; the floor is 41. The entity count peaked at 118,112, covering buildings, deployables and the rest of the world. Memory peaked at 4,809 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, and is it online now?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods reports itself online at the current refresh. The uptime it reports puts the last restart about 15 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods run from?
With its NA tag, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 65.28.44.27:28021 is its address.
Settings and map
What rules and settings are recorded for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Gather sits at 10x, read from the server's own name: Kapco411 Fast & Furious|10X|PVE|Events|MegaMods. 30 players is the maximum per group. roleplay is the game mode here, and roleplay with towns, jobs and rules. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Kapco411 Fast & Furious|10X|PVE|Events|MegaMods loaded?
Size 4,500, seed 1337: the procedural map on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Kapco411 Custom.
Wipe schedule
On what schedule does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods wipe?
The tag sets the prediction: Kapco411 Fast & Furious|10X|PVE|Events|MegaMods has too few wipes on record to confirm its schedule. The schedule puts the next wipe on Thursday 29 October at 12:13 UTC. The world it runs now was generated 12 days 16 hours ago. A fortnightly wipe schedule is published in its tags.
On Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, what happens on wipe day?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 31 hours in. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. The drop under half arrived by day 3 in the other cases.
Tags, lists
Which lists on Rust Data hold Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, and which filters?
These Rust Data lists include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: Modded Rust servers, 10x Rust servers: the live sample, Rust PvE servers, Rust roleplay servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
How should you read the server tags on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
The game's server browser reads these tags from Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts30 (Group limit): Team size tops out at 30; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Enter client.connect 65.28.44.27:28021 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/28wbCQNMFW is the website recorded for it.