Rust Data

rustdata.spaceservers65.32.145.226:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 65.32.145.226:28015 checked 3d ago

test

Connect

srv = rust.server("65.32.145.226:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 23:25 UTC7d ago 0 NaN running 0
1 Tue 20 Oct, 03:19 UTC8d ago 0 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
65.32.145.226:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 03:51 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average380/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average50/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average159/300

Quick answers

From the figures on this page.

Population data

What position does test take in the server rankings?

Over the last seven days test sits at #15,323 on player hours, in the top 69% of ranked servers.

What population does test carry?

The current row shows test offline; the last response was 3 days 20 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is test on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by test. The protocol has to match before you can join, and Steam does the updating.

How reliable is test, and is it online now?

test is offline at this refresh; the last response came 3 days 20 hours ago. Uptime of 56% across the last 7 full days: 94 hours of 168. The first row Rust Data holds for it is dated 20 October 2026.

In which location is test hosted?

There is no region published for test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 65.32.145.226:28015 is its address.

Rules, settings, map

Which settings and rules does test run?

No gather rate appears in the name: test. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

What is the map on test?

The game generates its map: procedural, on test.

Wipe data

When does test wipe, and how often?

A rhythm cannot be read from the wipes of test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 16 hours ago.

What is wipe day on test like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does test appear among Rust Data lists and filters?

The Rust Data lists that test fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on test hold?

The game's server browser reads these tags from test: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into test?

The manual route: launch Rust, F1, then client.connect 65.32.145.226:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,677 players 11,911 servers online