Offline NA 66.110.247.117:1058 checked 46d ago
PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD
Connect
srv = rust.server("66.110.247.117:1059")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.110.247.117:1058
- region
- NA
- max players
- 32
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Apr 2026, 21:45 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 246 on average | 693/725 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 231 on average | 787/800 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 208 on average | 130/250 |
| 3 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 162 on average | 110/200 |
| 4 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 11/100 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 144 on average | 351/400 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD rank?
On seven-day player hours PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD is #15,138 overall and #1,567 in North America, inside the top – of all ranked servers.
How many players does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD hold at once?
The current row shows PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD offline; the last response was 46 days ago.
About the server
Which Rust version is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD on?
Version Rust network protocol 2633 and build 163794 on Linux is reported by PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. Joining needs the same protocol on your game; Steam handles the update.
Is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD up, and what does its uptime show?
The latest sample has PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD offline, with a last sighting 46 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.
In which location is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD hosted?
With its NA tag, PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.110.247.117:1058 is its address.
Settings and map
Which rules apply on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, and what settings?
No gather rate appears in the name: PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD loaded?
A procedural map runs on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, generated by the game.
Wipe data
On what schedule does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD wipe?
Too few wipes are on record for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 207 days 22 hours ago.
Tags and filters
Which Rust Data filters and lists contain PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
The Rust Data lists that PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD fits are: Rust community servers, unfiltered and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
These tags are published by PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): The server lists 32 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
Enter client.connect 66.110.247.117:1058 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.