Offline NA 66.110.247.117:20400 checked 3d ago
PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD
Connect
srv = rust.server("66.110.247.117:20401")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 21:31 UTC25d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.110.247.117:20400
- region
- NA
- max players
- 32
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 21:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 41 on average | 54/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 30 on average | 37/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 93/100 |
| 3 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 6/150 |
| 4 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 18/175 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9/90 |
Quick answers
From the figures on this page.
Player counts
How does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD compare in the rankings?
On seven-day player hours PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD is #15,262 overall and #1,495 in North America, inside the top 69% of all ranked servers.
How many players does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD hold at once?
PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD returns no live count at this refresh, having last been seen 3 days 1 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. Steam updates your game for you, but the protocol must match to join.
Is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD up, and what does its uptime show?
Offline now for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, last seen 3 days 1 hours ago. Uptime of 46% across the last 7 full days: 78 hours of 168. Rust Data logged it first on 13 September 2026.
Where does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD sit?
In North America, PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.110.247.117:20400 is its address.
Settings and map
Which rules apply on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, and what settings?
The name PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
A procedural map runs on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, generated by the game.
Wipe schedule
On what schedule does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD wipe?
Too few wipes are on record for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 3 hours ago, and that is the one in play.
On PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which Rust Data filters and lists contain PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
The Rust Data lists that PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
These tags are published by PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): 32 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?
In Rust, F1 opens the console: type client.connect 66.110.247.117:20400. Launch Rust on this page does the same by opening the game through Steam and connecting.