Rust Data

rustdata.spaceservers66.110.247.117:20401.ipynb

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Offline NA 66.110.247.117:20400 checked 3d ago

PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD

moddedoxide

Connect

srv = rust.server("66.110.247.117:20401")
print(srv.connect_command)

Right now

srv.summary()
players now 0/32 # 0% full
7-day average 0 # peak –
rank #15,262 # top 69% · #1495 in NA
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 21:31 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
66.110.247.117:20400
region
NA
max players
32
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 21:31 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average54/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 30 on average37/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average93/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average6/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average18/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9/90

Quick answers

From the figures on this page.

Player counts

How does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD compare in the rankings?

On seven-day player hours PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD is #15,262 overall and #1,495 in North America, inside the top 69% of all ranked servers.

How many players does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD hold at once?

PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD returns no live count at this refresh, having last been seen 3 days 1 hours ago. Over the last seven days it averaged 0 players.

Server data

What Rust version does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD. Steam updates your game for you, but the protocol must match to join.

Is PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD up, and what does its uptime show?

Offline now for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, last seen 3 days 1 hours ago. Uptime of 46% across the last 7 full days: 78 hours of 168. Rust Data logged it first on 13 September 2026.

Where does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD sit?

In North America, PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.110.247.117:20400 is its address.

Settings and map

Which rules apply on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, and what settings?

The name PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

A procedural map runs on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, generated by the game.

Wipe schedule

On what schedule does PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD wipe?

Too few wipes are on record for PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 3 hours ago, and that is the one in play.

On PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Which Rust Data filters and lists contain PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

The Rust Data lists that PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

These tags are published by PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): 32 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to PVP | SURVIVAL || almostALLTHEMODS || US|EAST | DISCORD?

In Rust, F1 opens the console: type client.connect 66.110.247.117:20400. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp32,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp32
Max players 32 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online