Rust Data

rustdata.spaceservers66.113.12.51:28018.ipynb

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Offline 66.113.12.51:28017 checked 22d ago

Fun in the Sun PVE

Connect

srv = rust.server("66.113.12.51:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,901 # top 72%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 21:07 UTC22d ago 0 NaN running 0
1 Fri 2 Oct, 18:52 UTC27d ago 0 NaN 5.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
66.113.12.51:28017
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 21:07 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average99/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average444/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average25/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average520/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average426/525

Quick answers

From the figures on this page.

Player counts

What position does Fun in the Sun PVE take in the server rankings?

Rank #15,901 on seven-day player hours for Fun in the Sun PVE, within the top 72% of all ranked servers.

How many players does Fun in the Sun PVE hold at once?

The current row shows Fun in the Sun PVE offline; the last response was 22 days 2 hours ago.

Server facts

What Rust version does Fun in the Sun PVE run?

Version Rust network protocol 2634 and build 167058 on Windows is reported by Fun in the Sun PVE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Fun in the Sun PVE, and is it up?

Fun in the Sun PVE is offline at this refresh; the last response came 22 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 2 October 2026.

In which location is Fun in the Sun PVE hosted?

For Fun in the Sun PVE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.113.12.51:28017.

Settings and map

What rules and settings are recorded for Fun in the Sun PVE?

No gather rate appears in the name: Fun in the Sun PVE. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has Fun in the Sun PVE selected?

A procedural map runs on Fun in the Sun PVE, generated by the game.

Wipes and dates

On what schedule does Fun in the Sun PVE wipe?

A rhythm cannot be read from the wipes of Fun in the Sun PVE on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 22 days 3 hours ago, and that is the one in play.

What is wipe day on Fun in the Sun PVE like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold Fun in the Sun PVE, and which filters?

On Rust Data, Fun in the Sun PVE appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Fun in the Sun PVE hold?

These tags are published by Fun in the Sun PVE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): The server runs build 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Fun in the Sun PVE?

The manual route: launch Rust, F1, then client.connect 66.113.12.51:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build The server runs build 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online