Rust Data

rustdata.spaceservers66.179.80.59:41582.ipynb

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Online 66.179.80.59:28015 checked 14m ago

Private Rust Server

Connect

srv = rust.server("66.179.80.59:41582")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,289 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 00:13 UTC12d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
66.179.80.59:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 00:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average300/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average386/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average961/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average43/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average977/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Private Rust Server rank?

Rank #15,289 on seven-day player hours for Private Rust Server, within the top 69% of all ranked servers.

What population does Private Rust Server carry?

0 is the count in the players field for Private Rust Server at this refresh. Over the last seven days it averaged 0 players.

About the server

What Rust version does Private Rust Server run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Private Rust Server. Steam updates your game for you, but the protocol must match to join.

Is Private Rust Server up, and what does its uptime show?

The current sample puts Private Rust Server online. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Private Rust Server run from?

There is no region published for Private Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.179.80.59:28015.

Settings and map

Which rules apply on Private Rust Server, and what settings?

No gather rate appears in the name: Private Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Private Rust Server selected?

Private Rust Server runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Private Rust Server wipe?

Too few wipes are on record for Private Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 19 hours ago.

On Private Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain Private Rust Server?

On Rust Data, Private Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Private Rust Server?

The game's server browser reads these tags from Private Rust Server: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Private Rust Server?

Enter client.connect 66.179.80.59:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online