Offline 66.206.15.46:28015 checked 22d ago
serversizer-lab
Connect
srv = rust.server("66.206.15.46:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.206.15.46:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 14:19 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 575/625 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 93/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 87/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 56/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 208/225 |
Quick answers
From the figures on this page.
Player counts
What position does serversizer-lab take in the server rankings?
Player hours over seven days put serversizer-lab at #15,984, in the top 71% of the ranked set.
How many players does serversizer-lab hold at once?
Offline now for serversizer-lab, with the last sample 22 days 22 hours ago.
Server data
What is the Rust version on serversizer-lab?
The build is Rust network protocol 2634 and build 166652 on Linux, run by serversizer-lab. The protocol has to match before you can join, and Steam does the updating.
How reliable is serversizer-lab, and is it online now?
Offline now for serversizer-lab, last seen 22 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 6 October 2026.
In which location is serversizer-lab hosted?
No region is published by serversizer-lab. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.206.15.46:28015.
Rules, settings, map
Which settings and rules does serversizer-lab run?
You will not find a gather rate in the string serversizer-lab. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has serversizer-lab selected?
A procedural map runs on serversizer-lab, generated by the game.
Wipe schedule
On what schedule does serversizer-lab wipe?
Too few wipes are on record for serversizer-lab to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 23 hours ago.
Tags and filters
Which Rust Data filters and lists contain serversizer-lab?
The Rust Data lists that serversizer-lab fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on serversizer-lab hold?
These tags are published by serversizer-lab and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join serversizer-lab?
In Rust, F1 opens the console: type client.connect 66.206.15.46:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.