Rust Data

rustdata.spaceservers66.235.168.134:28015.ipynb

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Online 66.235.168.134:28145 checked 9m ago

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

oxide

Connect

srv = rust.server("66.235.168.134:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #5,002 # top 22%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75119:0004:0012:0022:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510019:0004:0012:0022:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 20:40 UTC13d ago 3 NaN running 0
1 Thu 1 Oct, 18:35 UTC FW27d ago 3 halved by day 8 14.1 days 0
2 Fri 18 Sep, 00:53 UTC41d ago 3 halved by day 2 13.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1926677385
Map of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]
map
Procedural Map
size
4250
seed
1926677385
Open on RustMaps

Server

srv.info()
address
66.235.168.134:28145
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 20:40 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Current Wipe: Oct 15th - Nov 5th Bi-Weekly server wipe. Monthly BP wipe. Join our community on discord for all of our latest server announcements and events. Discord: https://discord.gg/cBFcCEQqu3 *3 player max team size. Strictly enforced. *No Griefing (Sealing bases, despawning) *KOS is permitted but try to help new players when possible. *Racial/homophobic slurs or otherwise extreme toxcicity not tolerated. Admins: Reefkeeper, Snooze, PurplesmokeZ, Malicai

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average975/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average990/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average30/250

Quick answers

From the figures on this page.

Population

How does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] compare in the rankings?

Over the last seven days Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] sits at #5,002 on player hours, in the top 22% of ranked servers.

How full does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] run?

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 1 players.

Server facts

How smoothly does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] run?

Server fps over the last 48 hours averages 70; the floor is 51. Entity numbers reached 108,470, and that includes buildings, deployables and the rest. A high of 3,562 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] on?

Rust network protocol 2635 and build 168909 on Windows is what Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] runs. Steam updates your game for you, but the protocol must match to join.

Is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] up, and what does its uptime show?

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] reports itself online at the current refresh. The uptime it reports puts the last restart about 43 hours ago. Uptime of 96% across the last 7 full days: 162 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] run from?

No region is published by Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.235.168.134:28145.

Settings and map

Which rules apply on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], and what settings?

The name Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

The game generates the map on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]: procedural, size 4,250, seed 1926677385. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] wipe?

No next wipe can be predicted for Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days 19 hours ago, and that is the one in play.

On Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], what happens on wipe day?

The average peak over recent wipes is 3 players. Peak population on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 5 in the other cases.

Tags, lists

Which Rust Data filters and lists contain Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

These Rust Data lists include Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] hold?

Read by the game's server browser, the tags Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

The manual route: launch Rust, F1, then client.connect 66.235.168.134:28145. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/cBFcCEQqu3.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,136 players 11,875 servers online