Rust Data

rustdata.spaceservers66.242.218.24:28016.ipynb

Run all rust-data · live

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Offline 66.242.218.24:28015 checked 14d ago

RustScape Local Test

Connect

srv = rust.server("66.242.218.24:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,195 # top 70%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 21:49 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
66.242.218.24:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 21:49 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average270/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average856/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average51/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average924/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average759/800

Quick answers

From the figures on this page.

Population data

What position does RustScape Local Test take in the server rankings?

Player hours over seven days put RustScape Local Test at #15,195, in the top 70% of the ranked set.

How full does RustScape Local Test run?

Offline now for RustScape Local Test, with the last sample 14 days 22 hours ago.

Server facts

What Rust version does RustScape Local Test run?

Version Rust network protocol 2635 and build 168018 on Windows is reported by RustScape Local Test. The protocol has to match before you can join, and Steam does the updating.

Is RustScape Local Test up, and what does its uptime show?

RustScape Local Test is offline at this refresh; the last response came 14 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 14 October 2026.

Where does RustScape Local Test sit?

No region is published by RustScape Local Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.242.218.24:28015.

Rules, settings, map

Which settings and rules does RustScape Local Test run?

The name RustScape Local Test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does RustScape Local Test wipe, and on what schedule?

Too few wipes are on record for RustScape Local Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 22 hours ago.

What is wipe day on RustScape Local Test like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does RustScape Local Test appear among Rust Data lists and filters?

On Rust Data, RustScape Local Test appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustScape Local Test?

These tags are published by RustScape Local Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168018 (Build): Recorded game build: 168018; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join RustScape Local Test?

The manual route: launch Rust, F1, then client.connect 66.242.218.24:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168018,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168018
Build Recorded game build: 168018.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,188 players 11,854 servers online