Offline 66.242.218.24:28015 checked 14d ago
RustScape Local Test
Connect
srv = rust.server("66.242.218.24:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 21:49 UTC14d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.242.218.24:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 21:49 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 270/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 331/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 856/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 51/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 924/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 759/800 |
Quick answers
From the figures on this page.
Population data
What position does RustScape Local Test take in the server rankings?
Player hours over seven days put RustScape Local Test at #15,195, in the top 70% of the ranked set.
How full does RustScape Local Test run?
Offline now for RustScape Local Test, with the last sample 14 days 22 hours ago.
Server facts
What Rust version does RustScape Local Test run?
Version Rust network protocol 2635 and build 168018 on Windows is reported by RustScape Local Test. The protocol has to match before you can join, and Steam does the updating.
Is RustScape Local Test up, and what does its uptime show?
RustScape Local Test is offline at this refresh; the last response came 14 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 14 October 2026.
Where does RustScape Local Test sit?
No region is published by RustScape Local Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.242.218.24:28015.
Rules, settings, map
Which settings and rules does RustScape Local Test run?
The name RustScape Local Test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does RustScape Local Test wipe, and on what schedule?
Too few wipes are on record for RustScape Local Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 22 hours ago.
What is wipe day on RustScape Local Test like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does RustScape Local Test appear among Rust Data lists and filters?
On Rust Data, RustScape Local Test appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustScape Local Test?
These tags are published by RustScape Local Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168018 (Build): Recorded game build: 168018; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RustScape Local Test?
The manual route: launch Rust, F1, then client.connect 66.242.218.24:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.