Rust Data

rustdata.spaceservers66.25.125.185:28017.ipynb

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Offline 66.25.125.185:28015 checked 30d ago

ScrapFleet Dev

Connect

srv = rust.server("66.25.125.185:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 0 # peak –
rank #15,302 # top 64%
last wipe 30d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
66.25.125.185:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 05:16 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average421/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average141/200

Quick answers

From the figures on this page.

Population

What position does ScrapFleet Dev take in the server rankings?

Over the last seven days ScrapFleet Dev sits at #15,302 on player hours, in the top 64% of ranked servers.

How many players does ScrapFleet Dev hold at once?

ScrapFleet Dev returns no live count at this refresh, having last been seen 30 days 4 hours ago.

Server data

Which Rust version is ScrapFleet Dev on?

Rust network protocol 2633 and build 165217 on Windows is what ScrapFleet Dev runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ScrapFleet Dev, and is it up?

ScrapFleet Dev is offline at this refresh; the last response came 30 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 29 September 2026.

Where does ScrapFleet Dev sit?

No region is published by ScrapFleet Dev. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.25.125.185:28015 is its address.

Rules, settings, map

What rules and settings are recorded for ScrapFleet Dev?

You will not find a gather rate in the string ScrapFleet Dev. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has ScrapFleet Dev selected?

The game generates its map: procedural, on ScrapFleet Dev.

Wipe schedule

On what schedule does ScrapFleet Dev wipe?

The record for ScrapFleet Dev holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 30 days 5 hours ago.

Tags and filters

Which Rust Data filters and lists contain ScrapFleet Dev?

These Rust Data lists include ScrapFleet Dev: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ScrapFleet Dev?

These tags are published by ScrapFleet Dev and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): Slot count: 8; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to ScrapFleet Dev?

In Rust, F1 opens the console: type client.connect 66.25.125.185:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players Slot count: 8.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,218 players 11,715 servers online