Rust Data

rustdata.spaceservers66.33.12.78:28016.ipynb

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Online 66.33.12.78:28015 checked 9m ago

Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!

moddedcarbon

Connect

srv = rust.server("66.33.12.78:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/12 # 0% full
7-day average 0 # peak 1
rank #12,198 # top 55%
last wipe 1d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75104:0012:0020:0004:0012:0020:00Wiped Mon 26 Oct, 04:24 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
66.33.12.78:28015
region
–
max players
12
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 04:24 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 36 on average42/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average18/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average11/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average15/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9/90

Quick answers

From the figures on this page.

Population

What position does Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! take in the server rankings?

Player hours over seven days put Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! at #12,198, in the top 55% of the ranked set.

How many players does Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! hold at once?

Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! reports 0 players at this refresh, with 12 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.

Server data

What is the Rust version on Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!?

Rust network protocol 2635 and build 168909 on Linux is what Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!, and is it online now?

Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! reports itself online at the current refresh. Rust Data logged it first on 26 October 2026.

In which location is Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! hosted?

No region tag is published by Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.33.12.78:28015.

Rules, settings, map

What rules and settings are recorded for Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!?

The name Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! selected?

The game generates its map: procedural, on Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!.

Wipe data

When does Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! wipe, and on what schedule?

Too few wipes are on record for Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 41 hours ago, and that is the one in play.

Tags, lists

Where does Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! appear among Rust Data lists and filters?

The Rust Data lists that Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! hold?

These tags are published by Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS! and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp12 (Max players): 12 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Goat Mtn Testing | NA | Colorado | PvE | Custom | LEGENDS!?

In Rust, F1 opens the console: type client.connect 66.33.12.78:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp12
Max players 12 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,779 players 11,815 servers online