Offline NA 66.51.96.53:28040 checked 20d ago
Paradise Lost
Connect
srv = rust.server("66.51.96.53:28041")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:17 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 1569780013
- map
- Procedural Map
- size
- 3750
- seed
- 1569780013
Server
srv.info()- address
- 66.51.96.53:28040
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:17 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 132 on average | 113/200 |
| 1 | Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 112 on average | 134/200 |
| 2 | [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 75 on average | 103/400 |
| 3 | RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 62 on average | 54/225 |
| 4 | PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 37 on average | 28/200 |
| 5 | Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 34 on average | 18/150 |
Quick answers
From the figures on this page.
Population data
What position does Paradise Lost take in the server rankings?
Player hours over the last seven days: #15,843 for Paradise Lost, #1,543 in North America, within the top 72% of the ranked set.
How many players does Paradise Lost hold at once?
Paradise Lost returns no live count at this refresh, having last been seen 20 days 9 hours ago.
Server facts
What is the Rust version on Paradise Lost?
Version Rust network protocol 2634 and build 166494 on Linux is reported by Paradise Lost. Steam updates your game for you, but the protocol must match to join.
How reliable is Paradise Lost, and is it online now?
The latest sample has Paradise Lost offline, with a last sighting 20 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Paradise Lost sit?
With its NA tag, Paradise Lost lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.96.53:28040 is its address.
Settings and map
Which rules apply on Paradise Lost, and what settings?
The name Paradise Lost carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Plugins installed: Oxide. Only premium players get in. The VAC field reads off.
Which map has Paradise Lost loaded?
Size 3,750, seed 1569780013: the procedural map on Paradise Lost, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Paradise Lost wipe, and how often?
A single wipe each month, the force wipe, is all Paradise Lost does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 9 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on Paradise Lost like?
Recent wipes averaged 1 players at their peak. 9 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Paradise Lost?
On Rust Data, Paradise Lost appears in these lists: Rust community servers, unfiltered and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Paradise Lost hold?
Read by the game's server browser, the tags Paradise Lost publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^q (Premium): Only premium players get in; ^o (Oxide): Runs on Oxide (uMod) for plugins; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Paradise Lost?
The manual route: launch Rust, F1, then client.connect 66.51.96.53:28040. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in.