Online NA 66.51.96.53:28045 checked 3h ago
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |
Connect
srv = rust.server("66.51.96.53:28046")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers, top 55% in NA, and #375 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 00:46 UTC, in 1d 4h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 4h | Fri 30 Oct, 00:46 UTC | wipe |
| 1 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 4h | Fri 13 Nov, 00:46 UTC | wipe |
| 3 | 29d 4h | Fri 27 Nov, 00:46 UTC | wipe |
| 4 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 4h | Fri 11 Dec, 00:46 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 00:46 UTC12d ago | 4 | NaN | running | 0 |
| 1 | Fri 2 Oct, 04:14 UTC26d ago | 0 | NaN | 13.9 days | 0 |
| 2 | Fri 25 Sep, 18:04 UTC33d ago | 9 | halved by day 2 | 6.4 days | 0 |
| 3 | Wed 23 Sep, 22:49 UTC34d ago | 4 | NaN | 1.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1156067853
- map
- Procedural Map
- size
- 3500
- seed
- 1156067853
Server
srv.info()- address
- 66.51.96.53:28045
- region
- NA
- max players
- 50
- group limit
- quad
- wipe schedule
- biweekly
- last wipe
- 16 Oct 2026, 00:46 UTC
- hostname
- –
- first seen
- 23 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs | NA · quad · 2x · biweekly · 2 on average | 4/150 |
| 1 | DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep | NA · quad · 2x · biweekly · 2 on average | 0/200 |
| 2 | The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W | NA · quad · 2x · biweekly · 3 on average | 4/50 |
| 3 | Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 240 on average | 146/175 |
| 4 | WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED | NA · quad · 2x · weekly · 148 on average | 74/200 |
| 5 | US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · monthly · 141 on average | 87/200 |
Quick answers
From the figures on this page.
Population
How does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | compare in the rankings?
Player hours over the last seven days: #6,466 for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, #1,026 in North America, within the top 29% of the ranked set. Within the quad group, its rank is #375.
What population does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | carry?
The sample now reads 0 players for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 3.
Server facts
How smoothly does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run?
Averaged over 48 hours: 5 server fps, never under 5. The entity count peaked at 71,815, covering buildings, deployables and the rest of the world. A high of 2,589 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run?
Rust network protocol 2635 and build 168909 on Linux is what S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs. The protocol has to match before you can join, and Steam does the updating.
Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | up, and what does its uptime show?
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | reports itself online at the current refresh. The uptime it reports puts the last restart about 12 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 23 September 2026.
Where does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | sit?
The NA tag is what S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.96.53:28045 is its address.
Map and rules
Which rules apply on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, and what settings?
The name carries the figure: S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs 2x gather. Up to 4 players may share a group (quad). Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | loaded?
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs a procedural map of size 3,500 with seed 1156067853, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wipe, and how often?
The tag sets the prediction: S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | has too few wipes on record to confirm its schedule. On Friday 30 October at 00:46 UTC the next wipe is due. A new world was started 12 days 19 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.
On S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, what happens on wipe day?
Recent wipes averaged 4 players at their peak. The crowd on the latest wipe topped out 41 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Lists and tags
Which lists on Rust Data hold S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, and which filters?
On Rust Data, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | appears in these lists: Modded Rust servers, 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the server tags on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
The game's server browser reads these tags from S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Enter client.connect 66.51.96.53:28045 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/GxUybAfquf.
