Online EU 66.51.96.57:28020 checked 8m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.96.57:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 23:21 UTC2d ago | 8 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1750 · seed 1812664393
- map
- Procedural Map
- size
- 1750
- seed
- 1812664393
Server
srv.info()- address
- 66.51.96.57:28020
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 26 Oct 2026, 23:21 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 54/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 138/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 76 on average | 111/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 73 on average | 214/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 69 on average | 378/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Pine Hosting - Rust Server rank?
On seven-day player hours Pine Hosting - Rust Server is #3,884 overall and #1,426 in Europe, inside the top 17% of all ranked servers.
How full does Pine Hosting - Rust Server run?
Current row: 2 players on Pine Hosting - Rust Server, against 50 slots. Over the last seven days it averaged 1 players and peaked at 8. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 4 players.
Server facts
How well does Pine Hosting - Rust Server perform?
Averaged over 48 hours: 40 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 15,041 entities. The memory field tops out at 1,409 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Pine Hosting - Rust Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pine Hosting - Rust Server, and is it online now?
The current sample puts Pine Hosting - Rust Server online. Count back 2 days 19 hours from its reported uptime to get the last restart. 47 of 48 hours up over the last 2 full days, or 98%. Its earliest recorded date in Rust Data is 26 October 2026.
Where does Pine Hosting - Rust Server sit?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.96.57:28020.
Settings and map
What rules and settings are recorded for Pine Hosting - Rust Server?
No gather rate appears in the name: Pine Hosting - Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Pine Hosting - Rust Server selected?
The game generates the map on Pine Hosting - Rust Server: procedural, size 1,750, seed 1812664393. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Pine Hosting - Rust Server wipe, and how often?
Once a month Pine Hosting - Rust Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 2 days 21 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on Pine Hosting - Rust Server like?
Recent wipes averaged 8 players at their peak. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which Rust Data filters and lists contain Pine Hosting - Rust Server?
These Rust Data lists include Pine Hosting - Rust Server: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the server tags on Pine Hosting - Rust Server?
Read by the game's server browser, the tags Pine Hosting - Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Pine Hosting - Rust Server?
The manual route: launch Rust, F1, then client.connect 66.51.96.57:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
