Online EU 66.51.96.59:28015 checked 10m ago
1111
Connect
srv = rust.server("66.51.96.59:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 21:29 UTC1d ago | NaN | NaN | running | 1 |
| 1 | Sun 25 Oct, 20:13 UTC3d ago | 1 | NaN | 2.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1
- map
- Procedural Map
- size
- 2000
- seed
- 1
Server
srv.info()- address
- 66.51.96.59:28015
- region
- EU
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Oct 2026, 21:46 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 25/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 94/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 44/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 5/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 67/1000 |
Quick answers
From the figures on this page.
Player counts
What position does 1111 take in the server rankings?
Ranked #9,658 on seven-day player hours, 1111 is #2,229 in Europe and in the top 43% of all ranked servers.
What population does 1111 carry?
The sample now reads 0 players for 1111, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
How well does 1111 perform?
Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 15,236 entities. Memory peaked at 1,271 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is 1111 on?
Rust network protocol 2635 and build 168909 on Linux is what 1111 runs. The protocol has to match before you can join, and Steam does the updating.
Is 1111 up, and what does its uptime show?
1111 reports itself online at the current refresh. The uptime it reports puts the last restart about 31 hours ago. Over the last 5 full days the hours up number 71 of 120, 59%. The first row Rust Data holds for it is dated 23 October 2026.
Which location does 1111 run from?
With its EU tag, 1111 lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.96.59:28015.
Map and rules
What rules and settings are recorded for 1111?
You will not find a gather rate in the string 1111. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has 1111 selected?
Size 2,000, seed 1: the procedural map on 1111, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does 1111 wipe, and on what schedule?
Once a month 1111 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 32 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on 1111 like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain 1111?
These Rust Data lists include 1111: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which meanings do the tags on 1111 hold?
Read by the game's server browser, the tags 1111 publishes are: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to 1111?
In Rust, F1 opens the console: type client.connect 66.51.96.59:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
