Online EU 66.51.96.66:28040 checked 12m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.96.66:28041")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 21:43 UTC16d ago | 2 | NaN | running | 1 |
| 1 | Fri 2 Oct, 22:30 UTC26d ago | 2 | halved by day 2 | 10 days | 0 |
| 2 | Thu 1 Oct, 21:55 UTC FW27d ago | 2 | NaN | 1 days | 0 |
| 3 | Fri 25 Sep, 22:37 UTC33d ago | 3 | halved by day 2 | 6 days | 1 |
| 4 | Tue 22 Sep, 22:27 UTC36d ago | 1 | held half | 3 days | 0 |
| 5 | Tue 15 Sep, 23:06 UTC43d ago | 1 | halved by day 4 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 66.51.96.66:28040
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 12 Oct 2026, 21:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 32/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 113/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 71 on average | 56/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 4/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 83/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Pine Hosting - Rust Server take in the server rankings?
Player hours over the last seven days: #15,339 for Pine Hosting - Rust Server, #2,563 in Europe, within the top 69% of the ranked set.
How full does Pine Hosting - Rust Server run?
Pine Hosting - Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server data
How smoothly does Pine Hosting - Rust Server run?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 349,502, covering buildings, deployables and the rest of the world. The memory field tops out at 6,873 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Pine Hosting - Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what Pine Hosting - Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Pine Hosting - Rust Server, and is it online now?
Online is the state at the latest refresh for Pine Hosting - Rust Server. Count back 6 days 17 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Pine Hosting - Rust Server run from?
In Europe, Pine Hosting - Rust Server lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.96.66:28040.
Map and rules
Which rules apply on Pine Hosting - Rust Server, and what settings?
No gather rate appears in the name: Pine Hosting - Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Pine Hosting - Rust Server loaded?
The game generates the map on Pine Hosting - Rust Server: procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Pine Hosting - Rust Server wipe, and on what schedule?
A single wipe each month, the force wipe, is all Pine Hosting - Rust Server does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 16 days 9 hours ago. A monthly wipe schedule is published in its tags.
On Pine Hosting - Rust Server, what happens on wipe day?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours after it began. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags, lists
Which lists on Rust Data hold Pine Hosting - Rust Server, and which filters?
The Rust Data lists that Pine Hosting - Rust Server fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pine Hosting - Rust Server?
The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Pine Hosting - Rust Server?
In Rust, F1 opens the console: type client.connect 66.51.96.66:28040. Launch Rust on this page does the same by opening the game through Steam and connecting.
