Online EU 66.51.96.68:28015 checked 9m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.96.68:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 05:54 UTC19d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1800 · seed 930333641
- map
- Procedural Map
- size
- 1800
- seed
- 930333641
Server
srv.info()- address
- 66.51.96.68:28015
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 05:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 35/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 27/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 56/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Pine Hosting - Rust Server rank?
On seven-day player hours Pine Hosting - Rust Server is #12,814 overall and #2,424 in Europe, inside the top 58% of all ranked servers.
How many players does Pine Hosting - Rust Server hold at once?
Current row: 0 players on Pine Hosting - Rust Server, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 04:00 UTC is the busiest, at 0 players.
About the server
How well does Pine Hosting - Rust Server perform?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 13,590, covering buildings, deployables and the rest of the world. Memory peaked at 1,357 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Pine Hosting - Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Steam updates your game for you, but the protocol must match to join.
Is Pine Hosting - Rust Server up, and what does its uptime show?
Online is the state at the latest refresh for Pine Hosting - Rust Server. A restart about 5 days 1 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does Pine Hosting - Rust Server sit?
The EU tag is what Pine Hosting - Rust Server uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.96.68:28015.
Rules, settings, map
What rules and settings are recorded for Pine Hosting - Rust Server?
You will not find a gather rate in the string Pine Hosting - Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Pine Hosting - Rust Server loaded?
Size 1,800, seed 930333641: the procedural map on Pine Hosting - Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Pine Hosting - Rust Server wipe, and on what schedule?
Once a month Pine Hosting - Rust Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 19 days 21 hours ago. Its tags carry a monthly wipe schedule.
On Pine Hosting - Rust Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Pine Hosting - Rust Server, and which filters?
The Rust Data lists that Pine Hosting - Rust Server fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Pine Hosting - Rust Server hold?
The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Pine Hosting - Rust Server?
The manual route: launch Rust, F1, then client.connect 66.51.96.68:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
