Online EU 66.51.96.75:28015 checked 3h ago
BIGBACKS SERVER
Connect
srv = rust.server("66.51.96.75:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 23:57 UTC1d ago | NaN | NaN | running | 1 |
| 1 | Wed 23 Sep, 12:48 UTC35d ago | 3 | halved by day 1 | 33.5 days | 0 |
| 2 | Sat 19 Sep, 19:09 UTC39d ago | 3 | held half | 3.7 days | 2 |
| 3 | Mon 14 Sep, 14:15 UTC44d ago | 3 | halved by day 2 | 5.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1
- map
- Procedural Map
- size
- 2000
- seed
- 1
Server
srv.info()- address
- 66.51.96.75:28015
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 26 Oct 2026, 23:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 74 on average | 453/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 67 on average | 178/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 24/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 58 on average | 580/1000 |
Quick answers
From the figures on this page.
Population data
What position does BIGBACKS SERVER take in the server rankings?
Player hours over the last seven days: #11,128 for BIGBACKS SERVER, #2,341 in Europe, within the top 50% of the ranked set.
How many players does BIGBACKS SERVER hold at once?
BIGBACKS SERVER reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 01:00 UTC, mean 2 players.
Server data
How well does BIGBACKS SERVER perform?
Averaged over 48 hours: 7 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 14,794 entities. Memory peaked at 1,090 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is BIGBACKS SERVER on?
Rust network protocol 2635 and build 168909 on Linux is what BIGBACKS SERVER runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is BIGBACKS SERVER, and is it up?
BIGBACKS SERVER reports itself online at the current refresh. A restart about 38 hours ago is what its reported uptime implies. Uptime of 14% across the last 7 full days: 24 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does BIGBACKS SERVER run from?
With its EU tag, BIGBACKS SERVER lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.96.75:28015.
Settings and map
Which settings and rules does BIGBACKS SERVER run?
The name BIGBACKS SERVER carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has BIGBACKS SERVER loaded?
Size 2,000, seed 1: the procedural map on BIGBACKS SERVER, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does BIGBACKS SERVER wipe, and on what schedule?
A single wipe each month, the force wipe, is all BIGBACKS SERVER does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 44 hours ago. The tags list wipes as monthly.
On BIGBACKS SERVER, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 5 hours in. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The drop under half arrived by day 1.5 in the other cases.
Lists and tags
Where does BIGBACKS SERVER appear among Rust Data lists and filters?
On Rust Data, BIGBACKS SERVER appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which meanings do the tags on BIGBACKS SERVER hold?
Read by the game's server browser, the tags BIGBACKS SERVER publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to BIGBACKS SERVER?
Enter client.connect 66.51.96.75:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.youtube.com/watch?si=I-6E0AKhdGM-5kP-&v=E4WlUXrJgy4&feature=youtu.be.
