Rust Data

rustdata.spaceservers66.51.96.75:28016.ipynb

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Online EU 66.51.96.75:28015 checked 3h ago

BIGBACKS SERVER

monthly wipes moddedoxide

Connect

srv = rust.server("66.51.96.75:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #11,128 # top 50% · #2341 in EU
last wipe 1d ago # monthly schedule
next wipe 7d 22h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5200:0008:0016:0001:0009:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304000:0008:0016:0001:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct28 Oct

Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence

usual gap5.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

inatkind
07d 22hThu 5 Nov, 19:00 UTCFW force wipe
135d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 23 SepSat 19 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 23:57 UTC1d ago NaN NaN running 1
1 Wed 23 Sep, 12:48 UTC35d ago 3 halved by day 1 33.5 days 0
2 Sat 19 Sep, 19:09 UTC39d ago 3 held half 3.7 days 2
3 Mon 14 Sep, 14:15 UTC44d ago 3 halved by day 2 5.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1
Map of BIGBACKS SERVER
map
Procedural Map
size
2000
seed
1
Open on RustMaps

Server

srv.info()
address
66.51.96.75:28015
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
26 Oct 2026, 23:57 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average453/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 67 on average178/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average24/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 58 on average580/1000

Quick answers

From the figures on this page.

Population data

What position does BIGBACKS SERVER take in the server rankings?

Player hours over the last seven days: #11,128 for BIGBACKS SERVER, #2,341 in Europe, within the top 50% of the ranked set.

How many players does BIGBACKS SERVER hold at once?

BIGBACKS SERVER reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 01:00 UTC, mean 2 players.

Server data

How well does BIGBACKS SERVER perform?

Averaged over 48 hours: 7 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 14,794 entities. Memory peaked at 1,090 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is BIGBACKS SERVER on?

Rust network protocol 2635 and build 168909 on Linux is what BIGBACKS SERVER runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is BIGBACKS SERVER, and is it up?

BIGBACKS SERVER reports itself online at the current refresh. A restart about 38 hours ago is what its reported uptime implies. Uptime of 14% across the last 7 full days: 24 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does BIGBACKS SERVER run from?

With its EU tag, BIGBACKS SERVER lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.96.75:28015.

Settings and map

Which settings and rules does BIGBACKS SERVER run?

The name BIGBACKS SERVER carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has BIGBACKS SERVER loaded?

Size 2,000, seed 1: the procedural map on BIGBACKS SERVER, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does BIGBACKS SERVER wipe, and on what schedule?

A single wipe each month, the force wipe, is all BIGBACKS SERVER does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 44 hours ago. The tags list wipes as monthly.

On BIGBACKS SERVER, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 5 hours in. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The drop under half arrived by day 1.5 in the other cases.

Lists and tags

Where does BIGBACKS SERVER appear among Rust Data lists and filters?

On Rust Data, BIGBACKS SERVER appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meanings do the tags on BIGBACKS SERVER hold?

Read by the game's server browser, the tags BIGBACKS SERVER publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to BIGBACKS SERVER?

Enter client.connect 66.51.96.75:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.youtube.com/watch?si=I-6E0AKhdGM-5kP-&v=E4WlUXrJgy4&feature=youtu.be.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online