Rust Data

rustdata.spaceservers66.51.96.76:28031.ipynb

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Online NA 66.51.96.76:28030 checked 8m ago

LOST PARADISE | US 5X PvE | Custom Monuments & Events

5x biweekly wipes moddedoxidepve

Connect

srv = rust.server("66.51.96.76:28031")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 4
rank #4,521 # top 20% · #772 in NA
last wipe 12d ago # biweekly schedule
next wipe 1d 8h # Thu 29 Oct, 18:09 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 18:09 UTC, in 1d 8h. # Its biweekly schedule tag · low confidence

usual gap0.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
01d 8hThu 29 Oct, 18:09 UTCwipe
18d 9hThu 5 Nov, 19:00 UTCFW force wipe
215d 8hThu 12 Nov, 18:09 UTCwipe
329d 8hThu 26 Nov, 18:09 UTCwipe
436d 9hThu 3 Dec, 19:00 UTCFW force wipe
543d 8hThu 10 Dec, 18:09 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 18:09 UTC12d ago 2 NaN running 0
1 Thu 8 Oct, 18:08 UTC19d ago 1 held half 7 days 0
2 Fri 2 Oct, 10:41 UTC25d ago 4 held half 6.3 days 0
3 Thu 1 Oct, 18:08 UTC FW26d ago 4 NaN 0.7 days 0
4 Tue 22 Sep, 18:13 UTC35d ago 2 held half 9 days 1
5 Tue 22 Sep, 09:19 UTC36d ago 2 NaN 0.4 days 1
6 Mon 21 Sep, 18:41 UTC36d ago 1 NaN 0.6 days 0
7 Sun 20 Sep, 23:38 UTC37d ago 1 NaN 0.8 days 1
8 Sun 20 Sep, 11:24 UTC37d ago 1 NaN 0.5 days 0
9 Sat 19 Sep, 18:53 UTC38d ago 1 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1103931736
Map of LOST PARADISE | US 5X PvE | Custom Monuments & Events
map
Generated Map
size
5000
seed
1103931736

Server

srv.info()
address
66.51.96.76:28030
region
NA
max players
150
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 18:09 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
LOST PARADISE is a 5X story-driven PvE Rust server set on a fallen tropical island built around progression, exploration, custom encounters and long-term PvE gameplay. Fight through Raid World, bosses, dungeons, zombies, Paradise Operations, convoys, armored trains, special events and custom monuments while earning Paradise Credits, unlocking Skill Tree progression and improving your survivor over each wipe. Paradise Haven serves as the central survivor hub, connecting players to shops, missions, progression and server systems. Bi-weekly wipes • Full BP wipes • Custom PvE progression • No PvP • Active development

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 31 on average13/150
1Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|StatsNA · groups of 10+ · 5x · biweekly · 3 on average0/100
2BotWorld PVE AI Player70 Live Bots 5X - Wiped - 10d agoNA · groups of 8+ · 5x · biweekly · 2 on average1/200
3[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 46 on average30/100
4[US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 9 on average1/100
5GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|AntNA · groups of 15+ · 5x · monthly · 7 on average0/100

Quick answers

From the figures on this page.

Population

What position does LOST PARADISE | US 5X PvE | Custom Monuments & Events take in the server rankings?

Player hours over the last seven days: #4,521 for LOST PARADISE | US 5X PvE | Custom Monuments & Events, #772 in North America, within the top 20% of the ranked set.

How many players does LOST PARADISE | US 5X PvE | Custom Monuments & Events hold at once?

Current row: 0 players on LOST PARADISE | US 5X PvE | Custom Monuments & Events, against 150 slots. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.

Server facts

How well does LOST PARADISE | US 5X PvE | Custom Monuments & Events perform?

Averaged over 48 hours: 12 server fps, never under 5. The entity count peaked at 174,135, covering buildings, deployables and the rest of the world. A high of 5,280 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does LOST PARADISE | US 5X PvE | Custom Monuments & Events run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by LOST PARADISE | US 5X PvE | Custom Monuments & Events. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LOST PARADISE | US 5X PvE | Custom Monuments & Events, and is it online now?

The current sample puts LOST PARADISE | US 5X PvE | Custom Monuments & Events online. A restart about 23 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is LOST PARADISE | US 5X PvE | Custom Monuments & Events hosted?

In North America, LOST PARADISE | US 5X PvE | Custom Monuments & Events lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.96.76:28030 is its address.

Settings and map

Which settings and rules does LOST PARADISE | US 5X PvE | Custom Monuments & Events run?

Gather sits at 5x, read from the server's own name: LOST PARADISE | US 5X PvE | Custom Monuments & Events. Eight players per group: that is the game's default, and it applies here. roleplay is the game mode here, and jobs, towns and rules for roleplay. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has LOST PARADISE | US 5X PvE | Custom Monuments & Events selected?

The game generates the map on LOST PARADISE | US 5X PvE | Custom Monuments & Events: procedural, size 5,000, seed 1103931736. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Generated Map.

Wipe data

When does LOST PARADISE | US 5X PvE | Custom Monuments & Events wipe, and how often?

The tag sets the prediction: LOST PARADISE | US 5X PvE | Custom Monuments & Events has too few wipes on record to confirm its schedule. Thursday 29 October at 18:09 UTC is when the next wipe is due. The world it runs now was generated 12 days 15 hours ago. The tags list a two-weekly wipe cycle.

On LOST PARADISE | US 5X PvE | Custom Monuments & Events, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 26 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which lists on Rust Data hold LOST PARADISE | US 5X PvE | Custom Monuments & Events, and which filters?

The Rust Data lists that LOST PARADISE | US 5X PvE | Custom Monuments & Events fits are: Modded Rust servers, Rust servers filtered by gather rate: 5x, Rust PvE servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

How should you read the server tags on LOST PARADISE | US 5X PvE | Custom Monuments & Events?

Read by the game's server browser, the tags LOST PARADISE | US 5X PvE | Custom Monuments & Events publishes are: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): 150 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^r (Roleplay): A server built for roleplay; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into LOST PARADISE | US 5X PvE | Custom Monuments & Events?

Enter client.connect 66.51.96.76:28030 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.lostparadise.gg.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players 150 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^r
Roleplay A server built for roleplay.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,198 players 11,665 servers online