Online NA 66.51.96.76:28030 checked 8m ago
LOST PARADISE | US 5X PvE | Custom Monuments & Events
Connect
srv = rust.server("66.51.96.76:28031")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 18:09 UTC, in 1d 8h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 8h | Thu 29 Oct, 18:09 UTC | wipe |
| 1 | 8d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 15d 8h | Thu 12 Nov, 18:09 UTC | wipe |
| 3 | 29d 8h | Thu 26 Nov, 18:09 UTC | wipe |
| 4 | 36d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 43d 8h | Thu 10 Dec, 18:09 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 18:09 UTC12d ago | 2 | NaN | running | 0 |
| 1 | Thu 8 Oct, 18:08 UTC19d ago | 1 | held half | 7 days | 0 |
| 2 | Fri 2 Oct, 10:41 UTC25d ago | 4 | held half | 6.3 days | 0 |
| 3 | Thu 1 Oct, 18:08 UTC FW26d ago | 4 | NaN | 0.7 days | 0 |
| 4 | Tue 22 Sep, 18:13 UTC35d ago | 2 | held half | 9 days | 1 |
| 5 | Tue 22 Sep, 09:19 UTC36d ago | 2 | NaN | 0.4 days | 1 |
| 6 | Mon 21 Sep, 18:41 UTC36d ago | 1 | NaN | 0.6 days | 0 |
| 7 | Sun 20 Sep, 23:38 UTC37d ago | 1 | NaN | 0.8 days | 1 |
| 8 | Sun 20 Sep, 11:24 UTC37d ago | 1 | NaN | 0.5 days | 0 |
| 9 | Sat 19 Sep, 18:53 UTC38d ago | 1 | NaN | 0.7 days | 0 |
| 10 | Sat 19 Sep, 09:21 UTC39d ago | 1 | NaN | 0.4 days | 0 |
| 11 | Thu 17 Sep, 18:51 UTC40d ago | 1 | NaN | 1.6 days | 0 |
| 12 | Wed 16 Sep, 07:57 UTC42d ago | 1 | NaN | 1.5 days | 0 |
| 13 | Tue 15 Sep, 22:27 UTC42d ago | 1 | NaN | 0.4 days | 0 |
| 14 | Tue 15 Sep, 08:54 UTC43d ago | 1 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] | NA · groups of 8+ · 5x · biweekly · 31 on average | 13/150 |
| 1 | Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|Stats | NA · groups of 10+ · 5x · biweekly · 3 on average | 0/100 |
| 2 | BotWorld PVE AI Player70 Live Bots 5X - Wiped - 10d ago | NA · groups of 8+ · 5x · biweekly · 2 on average | 1/200 |
| 3 | [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo | NA · groups of 15+ · 10x · biweekly · 46 on average | 30/100 |
| 4 | [US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons | NA · groups of 12+ · 3x · biweekly · 9 on average | 1/100 |
| 5 | GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant | NA · groups of 15+ · 5x · monthly · 7 on average | 0/100 |
Quick answers
From the figures on this page.
Population
What position does LOST PARADISE | US 5X PvE | Custom Monuments & Events take in the server rankings?
Player hours over the last seven days: #4,521 for LOST PARADISE | US 5X PvE | Custom Monuments & Events, #772 in North America, within the top 20% of the ranked set.
How many players does LOST PARADISE | US 5X PvE | Custom Monuments & Events hold at once?
Current row: 0 players on LOST PARADISE | US 5X PvE | Custom Monuments & Events, against 150 slots. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.
Server facts
How well does LOST PARADISE | US 5X PvE | Custom Monuments & Events perform?
Averaged over 48 hours: 12 server fps, never under 5. The entity count peaked at 174,135, covering buildings, deployables and the rest of the world. A high of 5,280 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does LOST PARADISE | US 5X PvE | Custom Monuments & Events run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by LOST PARADISE | US 5X PvE | Custom Monuments & Events. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LOST PARADISE | US 5X PvE | Custom Monuments & Events, and is it online now?
The current sample puts LOST PARADISE | US 5X PvE | Custom Monuments & Events online. A restart about 23 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is LOST PARADISE | US 5X PvE | Custom Monuments & Events hosted?
In North America, LOST PARADISE | US 5X PvE | Custom Monuments & Events lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.96.76:28030 is its address.
Settings and map
Which settings and rules does LOST PARADISE | US 5X PvE | Custom Monuments & Events run?
Gather sits at 5x, read from the server's own name: LOST PARADISE | US 5X PvE | Custom Monuments & Events. Eight players per group: that is the game's default, and it applies here. roleplay is the game mode here, and jobs, towns and rules for roleplay. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has LOST PARADISE | US 5X PvE | Custom Monuments & Events selected?
The game generates the map on LOST PARADISE | US 5X PvE | Custom Monuments & Events: procedural, size 5,000, seed 1103931736. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Generated Map.
Wipe data
When does LOST PARADISE | US 5X PvE | Custom Monuments & Events wipe, and how often?
The tag sets the prediction: LOST PARADISE | US 5X PvE | Custom Monuments & Events has too few wipes on record to confirm its schedule. Thursday 29 October at 18:09 UTC is when the next wipe is due. The world it runs now was generated 12 days 15 hours ago. The tags list a two-weekly wipe cycle.
On LOST PARADISE | US 5X PvE | Custom Monuments & Events, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 26 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Lists and tags
Which lists on Rust Data hold LOST PARADISE | US 5X PvE | Custom Monuments & Events, and which filters?
The Rust Data lists that LOST PARADISE | US 5X PvE | Custom Monuments & Events fits are: Modded Rust servers, Rust servers filtered by gather rate: 5x, Rust PvE servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
How should you read the server tags on LOST PARADISE | US 5X PvE | Custom Monuments & Events?
Read by the game's server browser, the tags LOST PARADISE | US 5X PvE | Custom Monuments & Events publishes are: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): 150 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^r (Roleplay): A server built for roleplay; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into LOST PARADISE | US 5X PvE | Custom Monuments & Events?
Enter client.connect 66.51.96.76:28030 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.lostparadise.gg.
