Rust Data

rustdata.spaceservers66.51.96.93:28021.ipynb

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Offline NA 66.51.96.93:28020 checked 33d ago

test serv v1

quad monthly wipes moddedoxidesoftcore

Connect

srv = rust.server("66.51.96.93:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,661 # top 71% · #1690 in NA
last wipe 52d ago # monthly schedule
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers, top 85% in NA, and #654 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Map of test serv v1
map
Custom Map
size
5000
seed
1337

Server

srv.info()
address
66.51.96.93:28020
region
NA
max players
50
group limit
quad
wipe schedule
monthly
last wipe
6 Sep 2026, 19:56 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Facepunch Softcore 2NA · quad · monthly · 59 on average39/300
1[US] Facepunch Softcore 1NA · quad · monthly · 46 on average25/300
2LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on average2/80
3LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 6 on average5/200
4Poon Plowers | Monthly | Softcore | No BP WipeNA · quad · monthly · 2 on average2/100
5Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP WipeNA · quad · 2x · monthly · 12 on average4/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does test serv v1 rank?

Ranked #16,661 on seven-day player hours, test serv v1 is #1,690 in North America and in the top 71% of all ranked servers. Within the quad group, its rank is #654.

What population does test serv v1 carry?

test serv v1 returns no live count at this refresh, having last been seen 33 days 2 hours ago.

About the server

Which Rust version is test serv v1 on?

The build is Rust network protocol 2633 and build 163207 on Linux, run by test serv v1. The protocol has to match before you can join, and Steam does the updating.

How reliable is test serv v1, and is it up?

Offline now for test serv v1, last seen 33 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does test serv v1 run from?

In North America, test serv v1 lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.96.93:28020 is its address.

Settings and map

Which settings and rules does test serv v1 run?

You will not find a gather rate in the string test serv v1. Up to 4 players may share a group (quad). Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has test serv v1 selected?

The game generates the map on test serv v1: procedural, size 5,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipes and dates

When does test serv v1 wipe, and how often?

An estimate from the force wipe gives test serv v1's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 52 days 19 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

Tags, lists

Which lists on Rust Data hold test serv v1, and which filters?

On Rust Data, test serv v1 appears in these lists: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How should you read the server tags on test serv v1?

These tags are published by test serv v1 and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): The server runs build 163207; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into test serv v1?

The manual route: launch Rust, F1, then client.connect 66.51.96.93:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^m,^s,NA,gmsoftcore,cs163207,ts4,^o^z

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players The server lists 50 slots.
ts4
Group limit No team may exceed 4.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163207
Build The server runs build 163207.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^s
Softcore On death you keep some of your inventory: that is Facepunch's softcore mode.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 90,153 players 11,869 servers online