Offline NA 66.51.96.93:28020 checked 33d ago
test serv v1
Connect
srv = rust.server("66.51.96.93:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 85% in NA, and #654 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 39/300 |
| 1 | [US] Facepunch Softcore 1 | NA · quad · monthly · 46 on average | 25/300 |
| 2 | LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL | NA · quad · monthly · 7 on average | 2/80 |
| 3 | LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY | NA · quad · monthly · 6 on average | 5/200 |
| 4 | Poon Plowers | Monthly | Softcore | No BP Wipe | NA · quad · monthly · 2 on average | 2/100 |
| 5 | Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe | NA · quad · 2x · monthly · 12 on average | 4/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does test serv v1 rank?
Ranked #16,661 on seven-day player hours, test serv v1 is #1,690 in North America and in the top 71% of all ranked servers. Within the quad group, its rank is #654.
What population does test serv v1 carry?
test serv v1 returns no live count at this refresh, having last been seen 33 days 2 hours ago.
About the server
Which Rust version is test serv v1 on?
The build is Rust network protocol 2633 and build 163207 on Linux, run by test serv v1. The protocol has to match before you can join, and Steam does the updating.
How reliable is test serv v1, and is it up?
Offline now for test serv v1, last seen 33 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does test serv v1 run from?
In North America, test serv v1 lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.96.93:28020 is its address.
Settings and map
Which settings and rules does test serv v1 run?
You will not find a gather rate in the string test serv v1. Up to 4 players may share a group (quad). Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has test serv v1 selected?
The game generates the map on test serv v1: procedural, size 5,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.
Wipes and dates
When does test serv v1 wipe, and how often?
An estimate from the force wipe gives test serv v1's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 52 days 19 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
Tags, lists
Which lists on Rust Data hold test serv v1, and which filters?
On Rust Data, test serv v1 appears in these lists: Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
How should you read the server tags on test serv v1?
These tags are published by test serv v1 and read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): The server runs build 163207; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into test serv v1?
The manual route: launch Rust, F1, then client.connect 66.51.96.93:28020. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
