Online NA 66.51.96.94:28015 checked 6m ago
(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15
Connect
srv = rust.server("66.51.96.94:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 14d 18h | Thu 12 Nov, 18:48 UTC | wipe |
| 2 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 18:48 UTC6d ago | 2 | NaN | running | 0 |
| 1 | Thu 15 Oct, 15:44 UTC13d ago | 3 | halved by day 1 | 7.1 days | 0 |
| 2 | Thu 1 Oct, 18:09 UTC FW27d ago | 2 | halved by day 4 | 13.9 days | 0 |
| 3 | Thu 24 Sep, 18:07 UTC34d ago | 2 | halved by day 1 | 7 days | 0 |
| 4 | Thu 17 Sep, 18:07 UTC41d ago | 0 | NaN | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 52/100 |
| 1 | Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 99 on average | 42/200 |
| 2 | Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 68 on average | 38/200 |
| 3 | Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 41 on average | 26/200 |
| 4 | Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 40 on average | 45/100 |
| 5 | Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 29 on average | 8/200 |
Quick answers
From the figures on this page.
Population data
How does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 compare in the rankings?
Player hours over the last seven days: #5,579 for (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, #928 in North America, within the top 25% of the ranked set.
What population does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 carry?
(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 0 players.
Server data
How well does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 perform?
Averaged over 48 hours: 6 server fps, never under 5. The entity count peaked at 82,922, covering buildings, deployables and the rest of the world. The memory field tops out at 5,496 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?
Version Rust network protocol 2635 and build 168909 on Linux is reported by (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15. Steam updates your game for you, but the protocol must match to join.
How reliable is (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, and is it online now?
(US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 reports itself online at the current refresh. A restart about 6 days 3 hours ago is what its reported uptime implies. Uptime of 86% across the last 7 full days: 144 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 run from?
In North America, (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.96.94:28015.
Rules, settings, map
Which settings and rules does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 run?
The name (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 loaded?
The game generates the map on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15: procedural, size 3,500, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipes and dates
On what schedule does (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 wipe?
The wipe rhythm for (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 is every 3 weeks on Thursday at 18:48 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 6 days 5 hours ago. Its tags carry a wipe schedule of every two weeks.
On (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.
Tags and filters
Which Rust Data filters and lists contain (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?
On Rust Data, (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
How should you read the server tags on (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?
These tags are published by (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser; sc1 (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to (US) Unk_B's BattleFronts | PvP | Convoy | Armored Train | F15?
In Rust, F1 opens the console: type client.connect 66.51.96.94:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://www.youtube.com/@ImUnk_B?cbrd=1&ucbcb=1.