Online EU 66.51.97.51:28005 checked 9m ago
Honey Badger Build Server
Connect
srv = rust.server("66.51.97.51:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 15:59 UTC22d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 66.51.97.51:28005
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 6 Oct 2026, 19:41 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 41/100 |
| 1 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9/50 |
| 2 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 8/40 |
| 3 | [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 2 on average | 8/35 |
| 4 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 170/999 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 20/100 |
Quick answers
From the figures on this page.
Population
How does Honey Badger Build Server compare in the rankings?
Ranked #8,363 on seven-day player hours, Honey Badger Build Server is #2,125 in Europe and in the top 38% of all ranked servers.
How many players does Honey Badger Build Server hold at once?
Current row: 0 players on Honey Badger Build Server, against 50 slots. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 0 players.
About the server
How well does Honey Badger Build Server perform?
Averaged over 48 hours: 5 server fps, never under 5. Entity numbers reached 48,401, and that includes buildings, deployables and the rest. Memory peaked at 2,412 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Honey Badger Build Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Honey Badger Build Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Honey Badger Build Server, and is it online now?
Honey Badger Build Server reports itself online at the current refresh. A restart about 4 days 19 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is Honey Badger Build Server hosted?
The EU tag is what Honey Badger Build Server uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.97.51:28005 is its address.
Settings and map
Which settings and rules does Honey Badger Build Server run?
You will not find a gather rate in the string Honey Badger Build Server. Eight players per group: that is the game's default, and it applies here. Game mode build & creative, with this note: building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Honey Badger Build Server selected?
Size 3,000, seed 1: the procedural map on Honey Badger Build Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Honey Badger Build Server wipe, and how often?
Once a month Honey Badger Build Server wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 22 days 16 hours ago. The tags list wipes as monthly.
What is wipe day on Honey Badger Build Server like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Honey Badger Build Server?
These Rust Data lists include Honey Badger Build Server: EU Rust servers, Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Honey Badger Build Server hold?
These tags are published by Honey Badger Build Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^c (Creative): Nothing to gather; build freely; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Honey Badger Build Server?
In Rust, F1 opens the console: type client.connect 66.51.97.51:28005. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://www.youtube.com/watch?v=dQw4w9WgXcQ.