Rust Data

rustdata.spaceservers66.51.97.51:28051.ipynb

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Online EU 66.51.97.51:28050 checked 12m ago

Rat's Nest

weekly wipes moddedcarbon

Connect

srv = rust.server("66.51.97.51:28051")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #14,586 # top 66% · #2484 in EU
last wipe 19d ago # weekly schedule
next wipe 1d 6h # Fri 30 Oct, 20:29 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246815:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 20:29 UTC, in 1d 6h. # Its weekly schedule tag · low confidence

usual gap7.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
01d 6hFri 30 Oct, 20:29 UTCwipe
17d 4hThu 5 Nov, 19:00 UTCFW force wipe
28d 6hFri 6 Nov, 20:29 UTCwipe
315d 6hFri 13 Nov, 20:29 UTCwipe
422d 6hFri 20 Nov, 20:29 UTCwipe
529d 6hFri 27 Nov, 20:29 UTCwipe
635d 4hThu 3 Dec, 19:00 UTCFW force wipe
736d 6hFri 4 Dec, 20:29 UTCwipe

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 20:29 UTC19d ago 1 NaN running 0
1 Fri 2 Oct, 12:12 UTC27d ago 0 NaN 7.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1337
Map of Rat's Nest
map
Custom Map
size
1000
seed
1337

Server

srv.info()
address
66.51.97.51:28050
region
EU
max players
100
group limit
10 max
wipe schedule
weekly
last wipe
9 Oct 2026, 20:45 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average72/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average39/200
3[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average11/175
4TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average38/100
5RustAria #2 [х2 | NoLimit | Мoскoвcкий]EU · groups of 16+ · weekly · 10 on average5/100

Quick answers

From the figures on this page.

Population

How does Rat's Nest compare in the rankings?

Player hours over the last seven days: #14,586 for Rat's Nest, #2,484 in Europe, within the top 66% of the ranked set.

What population does Rat's Nest carry?

Rat's Nest reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does Rat's Nest perform?

The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 2,555, and that includes buildings, deployables and the rest. A high of 1,147 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Rat's Nest on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rat's Nest. Steam updates your game for you, but the protocol must match to join.

How reliable is Rat's Nest, and is it up?

The current sample puts Rat's Nest online. The uptime it reports puts the last restart about 46 minutes ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 1 October 2026.

In which location is Rat's Nest hosted?

The EU tag is what Rat's Nest uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.97.51:28050.

Map and rules

Which settings and rules does Rat's Nest run?

No gather rate appears in the name: Rat's Nest. Group size tops out at 10 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

What is the map on Rat's Nest?

Size 1,000, seed 1337: the procedural map on Rat's Nest, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe schedule

When does Rat's Nest wipe, and on what schedule?

Too few wipes are on record for Rat's Nest to confirm its schedule, so the tag drives the prediction. Friday 30 October at 20:29 UTC is when the next wipe is due. A new world was started 19 days 17 hours ago, and that is the one in play. A weekly wipe schedule is published in its tags.

What is wipe day on Rat's Nest like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does Rat's Nest appear among Rust Data lists and filters?

The Rust Data lists that Rat's Nest fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Rat's Nest hold?

Read by the game's server browser, the tags Rat's Nest publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): Wipes run weekly; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Rat's Nest?

Enter client.connect 66.51.97.51:28050 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts10

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts10
Group limit No team may exceed 10.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,135 players 11,826 servers online