Online EU 66.51.97.52:28000 checked 13m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.97.52:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 16:13 UTC19d ago | 5 | NaN | running | 0 |
| 1 | Thu 8 Oct, 20:01 UTC20d ago | 6 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 194740408
- map
- Procedural Map
- size
- 3000
- seed
- 194740408
Server
srv.info()- address
- 66.51.97.52:28000
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 17:33 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 254/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 73 on average | 103/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 67 on average | 362/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 224/1000 |
Quick answers
From the figures on this page.
Population
How does Pine Hosting - Rust Server compare in the rankings?
On seven-day player hours Pine Hosting - Rust Server is #15,335 overall and #2,555 in Europe, inside the top 69% of all ranked servers.
What population does Pine Hosting - Rust Server carry?
Pine Hosting - Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does Pine Hosting - Rust Server perform?
The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 44,104 entities. The memory field tops out at 2,233 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Pine Hosting - Rust Server?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Pine Hosting - Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Pine Hosting - Rust Server, and is it up?
The current sample puts Pine Hosting - Rust Server online. A restart about 7 days 1 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 7 October 2026.
Which location does Pine Hosting - Rust Server run from?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.97.52:28000 is its address.
Map and rules
Which rules apply on Pine Hosting - Rust Server, and what settings?
You will not find a gather rate in the string Pine Hosting - Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Pine Hosting - Rust Server selected?
The game generates the map on Pine Hosting - Rust Server: procedural, size 3,000, seed 194740408. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Pine Hosting - Rust Server wipe, and how often?
A single wipe each month, the force wipe, is all Pine Hosting - Rust Server does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 19 days 20 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on Pine Hosting - Rust Server like?
Recent wipes averaged 6 players at their peak. The crowd on the latest wipe topped out 3 hours after it began.
Tags, lists
Where does Pine Hosting - Rust Server appear among Rust Data lists and filters?
These Rust Data lists include Pine Hosting - Rust Server: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pine Hosting - Rust Server?
These tags are published by Pine Hosting - Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Pine Hosting - Rust Server?
In Rust, F1 opens the console: type client.connect 66.51.97.52:28000. Launch Rust on this page does the same by opening the game through Steam and connecting.
