Offline EU 66.51.97.52:28045 checked 4h ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.97.52:28046")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 13:18 UTC6h ago | NaN | NaN | NaN | 0 |
| 1 | Wed 28 Oct, 12:58 UTC7h ago | NaN | NaN | NaN | 0 |
| 2 | Wed 28 Oct, 12:42 UTC7h ago | NaN | NaN | NaN | 0 |
| 3 | Wed 28 Oct, 00:06 UTC20h ago | NaN | NaN | NaN | 0 |
| 4 | Tue 27 Oct, 23:49 UTC20h ago | NaN | NaN | NaN | 1 |
| 5 | Tue 27 Oct, 23:20 UTC20h ago | NaN | NaN | NaN | 0 |
| 6 | Mon 26 Oct, 21:31 UTC1d ago | NaN | NaN | NaN | 0 |
| 7 | Mon 26 Oct, 21:23 UTC1d ago | NaN | NaN | NaN | 0 |
| 8 | Mon 26 Oct, 19:50 UTC2d ago | NaN | NaN | NaN | 0 |
| 9 | Sun 25 Oct, 01:14 UTC3d ago | NaN | NaN | NaN | 1 |
| 10 | Sun 25 Oct, 01:01 UTC3d ago | NaN | NaN | NaN | 0 |
| 11 | Sat 24 Oct, 14:42 UTC4d ago | 1 | NaN | 0.4 days | 0 |
| 12 | Sun 18 Oct, 19:32 UTC10d ago | NaN | NaN | NaN | 0 |
| 13 | Sun 18 Oct, 15:37 UTC10d ago | NaN | NaN | NaN | 0 |
| 14 | Sun 18 Oct, 15:26 UTC10d ago | 1 | halved by day 1 | 6 days | 0 |
| 15 | Sat 17 Oct, 21:44 UTC10d ago | NaN | NaN | NaN | 0 |
| 16 | Sat 17 Oct, 18:18 UTC11d ago | 1 | NaN | 0.9 days | 0 |
| 17 | Wed 14 Oct, 13:02 UTC14d ago | NaN | NaN | NaN | 0 |
| 18 | Wed 14 Oct, 12:38 UTC14d ago | NaN | NaN | NaN | 0 |
| 19 | Wed 14 Oct, 12:09 UTC14d ago | 1 | NaN | 3.3 days | 0 |
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 4/300 |
| 1 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 28 on average | 34/150 |
| 2 | -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 10/150 |
| 3 | РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 137 on average | 122/300 |
| 4 | EU Hub 01 | EU · groups of 1000+ · 24 on average | 11/3300 |
| 5 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 128 on average | 110/300 |
Quick answers
From the figures on this page.
Population
How does Pine Hosting - Rust Server compare in the rankings?
On seven-day player hours Pine Hosting - Rust Server is #9,820 overall and #2,248 in Europe, inside the top 44% of all ranked servers.
What population does Pine Hosting - Rust Server carry?
Pine Hosting - Rust Server returns no live count at this refresh, having last been seen 4 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 0 players.
About the server
How well does Pine Hosting - Rust Server perform?
Averaged over 48 hours: 7 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 14,218 entities. Memory peaked at 1,085 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Pine Hosting - Rust Server on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pine Hosting - Rust Server, and is it up?
Pine Hosting - Rust Server is offline at this refresh; the last response came 4 hours ago. The uptime it reports puts the last restart about 1 hours ago. Over the last 7 full days the hours up number 147 of 168, 88%. Rust Data logged it first on 4 October 2026.
Where does Pine Hosting - Rust Server sit?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.97.52:28045.
Settings and map
What rules and settings are recorded for Pine Hosting - Rust Server?
You will not find a gather rate in the string Pine Hosting - Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Pine Hosting - Rust Server selected?
Size 2,000, seed 1337: the procedural map on Pine Hosting - Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe data
When does Pine Hosting - Rust Server wipe, and how often?
No wipe schedule exists for Pine Hosting - Rust Server, since the world is remade every few hours and none of those resets is a wipe.
Tags, lists
Where does Pine Hosting - Rust Server appear among Rust Data lists and filters?
The Rust Data lists that Pine Hosting - Rust Server fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the server tags on Pine Hosting - Rust Server?
The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Pine Hosting - Rust Server?
The manual route: launch Rust, F1, then client.connect 66.51.97.52:28045. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
