Online EU 66.51.97.68:28020 checked 8m ago
Farmageddon
Connect
srv = rust.server("66.51.97.68:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 17:37 UTC26d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 20:28 UTC FW27d ago | 1 | NaN | 0.9 days | 0 |
| 2 | Fri 25 Sep, 04:22 UTC34d ago | 1 | halved by day 1 | 6.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1120067370
- map
- Procedural Map
- size
- 6000
- seed
- 1120067370
Server
srv.info()- address
- 66.51.97.68:28020
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 17:37 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 155/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 71 on average | 69/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 8/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 127/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Farmageddon rank?
Player hours over the last seven days: #15,339 for Farmageddon, #2,563 in Europe, within the top 69% of the ranked set.
How full does Farmageddon run?
Farmageddon reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does Farmageddon perform?
Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 203,392 entities. Memory peaked at 4,928 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Farmageddon on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Farmageddon. The protocol has to match before you can join, and Steam does the updating.
How reliable is Farmageddon, and is it online now?
The current sample puts Farmageddon online. The uptime it reports puts the last restart about 7 days 16 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Farmageddon sit?
With its EU tag, Farmageddon lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.97.68:28020 is its address.
Settings and map
What rules and settings are recorded for Farmageddon?
You will not find a gather rate in the string Farmageddon. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Farmageddon loaded?
Size 6,000, seed 1120067370: the procedural map on Farmageddon, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Farmageddon wipe, and on what schedule?
A single wipe each month, the force wipe, is all Farmageddon does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 14 hours ago. A monthly wipe schedule is published in its tags.
On Farmageddon, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 5 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which lists on Rust Data hold Farmageddon, and which filters?
On Rust Data, Farmageddon appears in these lists: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Farmageddon?
These tags are published by Farmageddon and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Farmageddon?
In Rust, F1 opens the console: type client.connect 66.51.97.68:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.
