Rust Data

rustdata.spaceservers66.51.97.76:27117.ipynb

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Offline 66.51.97.76:28115 checked 9d ago

Rusthub.net | SD Preview Server [Staging]

moddedcarbon

Connect

srv = rust.server("66.51.97.76:27117")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak –
rank #11,952 # top 54%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct12 Oct22 Oct26 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 17:14 UTC10d ago 2 NaN running 0
1 Wed 30 Sep, 22:25 UTC28d ago 5 halved by day 1 18.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
66.51.97.76:28115
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 17:14 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average185/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average126/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average32/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average2/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average39/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average26/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rusthub.net | SD Preview Server [Staging] rank?

Over the last seven days Rusthub.net | SD Preview Server [Staging] sits at #11,952 on player hours, in the top 54% of ranked servers.

What population does Rusthub.net | SD Preview Server [Staging] carry?

Offline now for Rusthub.net | SD Preview Server [Staging], with the last sample 9 days 22 hours ago.

About the server

What is the Rust version on Rusthub.net | SD Preview Server [Staging]?

Version Rust network protocol 2635 and build 168439 on Linux is reported by Rusthub.net | SD Preview Server [Staging]. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rusthub.net | SD Preview Server [Staging], and is it online now?

Offline now for Rusthub.net | SD Preview Server [Staging], last seen 9 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.

Where does Rusthub.net | SD Preview Server [Staging] sit?

For Rusthub.net | SD Preview Server [Staging], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.97.76:28115 is its address.

Rules, settings, map

What rules and settings are recorded for Rusthub.net | SD Preview Server [Staging]?

You will not find a gather rate in the string Rusthub.net | SD Preview Server [Staging]. Eight players per group: that is the game's default, and it applies here. Game mode build & creative, with this note: building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

On what schedule does Rusthub.net | SD Preview Server [Staging] wipe?

Too few wipes are on record for Rusthub.net | SD Preview Server [Staging] to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days ago.

On Rusthub.net | SD Preview Server [Staging], what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.

Lists and tags

Which lists on Rust Data hold Rusthub.net | SD Preview Server [Staging], and which filters?

These Rust Data lists include Rusthub.net | SD Preview Server [Staging]: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Rusthub.net | SD Preview Server [Staging] hold?

The game's server browser reads these tags from Rusthub.net | SD Preview Server [Staging]: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168439 (Build): Recorded game build: 168439; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^c (Creative): Creative sandbox: gathering is off, building is open; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rusthub.net | SD Preview Server [Staging]?

The manual route: launch Rust, F1, then client.connect 66.51.97.76:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^z,^y,^c,gmvanilla,cs168439,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168439
Build Recorded game build: 168439.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^c
Creative Creative sandbox: gathering is off, building is open.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,314 players 11,909 servers online