Offline 66.51.97.76:28115 checked 9d ago
Rusthub.net | SD Preview Server [Staging]
Connect
srv = rust.server("66.51.97.76:27117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 17:14 UTC10d ago | 2 | NaN | running | 0 |
| 1 | Wed 30 Sep, 22:25 UTC28d ago | 5 | halved by day 1 | 18.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 66.51.97.76:28115
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 17:14 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 185/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 126/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 32/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 2/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 39/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 26/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rusthub.net | SD Preview Server [Staging] rank?
Over the last seven days Rusthub.net | SD Preview Server [Staging] sits at #11,952 on player hours, in the top 54% of ranked servers.
What population does Rusthub.net | SD Preview Server [Staging] carry?
Offline now for Rusthub.net | SD Preview Server [Staging], with the last sample 9 days 22 hours ago.
About the server
What is the Rust version on Rusthub.net | SD Preview Server [Staging]?
Version Rust network protocol 2635 and build 168439 on Linux is reported by Rusthub.net | SD Preview Server [Staging]. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rusthub.net | SD Preview Server [Staging], and is it online now?
Offline now for Rusthub.net | SD Preview Server [Staging], last seen 9 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 30 September 2026.
Where does Rusthub.net | SD Preview Server [Staging] sit?
For Rusthub.net | SD Preview Server [Staging], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.97.76:28115 is its address.
Rules, settings, map
What rules and settings are recorded for Rusthub.net | SD Preview Server [Staging]?
You will not find a gather rate in the string Rusthub.net | SD Preview Server [Staging]. Eight players per group: that is the game's default, and it applies here. Game mode build & creative, with this note: building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
On what schedule does Rusthub.net | SD Preview Server [Staging] wipe?
Too few wipes are on record for Rusthub.net | SD Preview Server [Staging] to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days ago.
On Rusthub.net | SD Preview Server [Staging], what happens on wipe day?
Across recent wipes the busiest point averaged 4 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.
Lists and tags
Which lists on Rust Data hold Rusthub.net | SD Preview Server [Staging], and which filters?
These Rust Data lists include Rusthub.net | SD Preview Server [Staging]: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Rusthub.net | SD Preview Server [Staging] hold?
The game's server browser reads these tags from Rusthub.net | SD Preview Server [Staging]: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168439 (Build): Recorded game build: 168439; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^c (Creative): Creative sandbox: gathering is off, building is open; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Rusthub.net | SD Preview Server [Staging]?
The manual route: launch Rust, F1, then client.connect 66.51.97.76:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.