Rust Data

rustdata.spaceservers66.51.97.76:60608.ipynb

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Offline 66.51.97.76:60607 checked 2d ago

Rusthub.net | SD Preview Server

moddedoxide

Connect

srv = rust.server("66.51.97.76:60608")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 3
rank #9,042 # top 41%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 09:37 UTC6d ago 3 NaN running 0
1 Mon 19 Oct, 22:00 UTC9d ago 0 NaN 2.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3250 · seed 1337
Map of Rusthub.net | SD Preview Server
map
Rusthub Custom Map
size
3250
seed
1337
custom map
download

Server

srv.info()
address
66.51.97.76:60607
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 09:37 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average44/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average111/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average59/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average8/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average5/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average25/100

Quick answers

From the figures on this page.

Population data

How does Rusthub.net | SD Preview Server compare in the rankings?

Rank #9,042 on seven-day player hours for Rusthub.net | SD Preview Server, within the top 41% of all ranked servers.

How many players does Rusthub.net | SD Preview Server hold at once?

Offline now for Rusthub.net | SD Preview Server, with the last sample 2 days 10 hours ago. Over the last seven days it averaged 0 players and peaked at 3.

About the server

What Rust version does Rusthub.net | SD Preview Server run?

Rust network protocol 2634 and build 167781 on Linux is what Rusthub.net | SD Preview Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is Rusthub.net | SD Preview Server up, and what does its uptime show?

The latest sample has Rusthub.net | SD Preview Server offline, with a last sighting 2 days 10 hours ago. Uptime of 68% across the last 7 full days: 114 hours of 168. The first row Rust Data holds for it is dated 8 October 2026.

Where does Rusthub.net | SD Preview Server sit?

No region is published by Rusthub.net | SD Preview Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.97.76:60607.

Settings and map

Which rules apply on Rusthub.net | SD Preview Server, and what settings?

You will not find a gather rate in the string Rusthub.net | SD Preview Server. Eight players per group: that is the game's default, and it applies here. build & creative is the game mode here, and no gathering, just sandbox building. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on Rusthub.net | SD Preview Server?

Rusthub.net | SD Preview Server runs a custom map, size 3,250. The published file is on this page for download.

Wipes and dates

On what schedule does Rusthub.net | SD Preview Server wipe?

The record for Rusthub.net | SD Preview Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 days 18 hours ago, and that is the one in play.

On Rusthub.net | SD Preview Server, what happens on wipe day?

The average peak over recent wipes is 2 players. 8 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Rusthub.net | SD Preview Server appear among Rust Data lists and filters?

On Rust Data, Rusthub.net | SD Preview Server appears in these lists: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rusthub.net | SD Preview Server?

Read by the game's server browser, the tags Rusthub.net | SD Preview Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^c (Creative): Nothing to gather; build freely; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Rusthub.net | SD Preview Server?

The manual route: launch Rust, F1, then client.connect 66.51.97.76:60607. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rusthub.net/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^c,gmvanilla,cs167781,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^c
Creative Nothing to gather; build freely.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

rustmaps
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,606 players 11,647 servers online