Online NA 66.51.98.50:28000 checked 14m ago
CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks
Connect
srv = rust.server("66.51.98.50:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 2h | Wed 11 Nov, 22:11 UTC | wipe |
| 2 | 27d 2h | Wed 25 Nov, 22:11 UTC | wipe |
| 3 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 2h | Wed 9 Dec, 22:11 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 22:11 UTC14d ago | 1 | NaN | running | 0 |
| 1 | Fri 9 Oct, 20:13 UTC19d ago | 1 | halved by day 1 | 5.1 days | 0 |
| 2 | Sun 4 Oct, 21:34 UTC24d ago | 2 | held half | 4.9 days | 1 |
| 3 | Thu 1 Oct, 18:15 UTC FW28d ago | 1 | held half | 3.1 days | 0 |
| 4 | Mon 28 Sep, 23:33 UTC30d ago | 1 | held half | 2.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 546844637
- map
- Procedural Map
- size
- 2500
- seed
- 546844637
Server
srv.info()- address
- 66.51.98.50:28000
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 14 Oct 2026, 22:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - US 2X Medium | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · biweekly · 10 on average | 15/100 |
| 1 | [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! | NA · groups of 8+ · 2x · biweekly · 3 on average | 5/75 |
| 2 | (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP | NA · groups of 8+ · 2x · biweekly · 2 on average | 1/100 |
| 3 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 379 on average | 161/200 |
| 4 | US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 158 on average | 85/200 |
| 5 | HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 129 on average | 176/180 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks rank?
On seven-day player hours CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is #15,289 overall and #1,499 in North America, inside the top 69% of all ranked servers.
How full does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks run?
Current row: 0 players on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, against 50 slots. Over the last seven days it averaged 0 players.
About the server
How well does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks perform?
Server fps over the last 48 hours averages 5; the floor is 5. Entity numbers reached 29,355, and that includes buildings, deployables and the rest. The memory field tops out at 2,056 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks run?
Rust network protocol 2635 and build 168909 on Linux is what CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, and is it online now?
The current sample puts CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks online. The uptime it reports puts the last restart about 8 hours ago. Over the last 7 full days the hours up number 166 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks sit?
In North America, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.98.50:28000.
Map and rules
Which rules apply on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, and what settings?
2x gather is what the name states, and the name is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Premium status is needed to join. VAC, Valve's anti-cheat, is enabled.
Which map has CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks loaded?
Size 2,500, seed 546844637: the procedural map on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks wipe, and how often?
Too few wipes are on record for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 14 days 21 hours ago. Its tags carry a wipe schedule of every two weeks.
On CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 75% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Which Rust Data filters and lists contain CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
The Rust Data lists that CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks fits are: Modded Rust servers, 2x Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Which meanings do the tags on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks hold?
The game's server browser reads these tags from CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; ^q (Premium): Premium status is needed to join; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?
In Rust, F1 opens the console: type client.connect 66.51.98.50:28000. Launch Rust on this page does the same by opening the game through Steam and connecting. Premium status is needed to join. You will find its website at https://discord.com/invite/7ejjwauC.
