Online NA 66.51.98.50:28010 checked 12m ago
Not So Friendly POP!
Connect
srv = rust.server("66.51.98.50:28011")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 12:02 UTC27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 0- map
- Custom Map
- size
- 4500
- seed
- –
Server
srv.info()- address
- 66.51.98.50:28010
- region
- NA
- max players
- 50
- group limit
- teams off
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 15:06 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 15/175 |
| 1 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9/90 |
| 2 | [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 3/400 |
| 3 | Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| 4 | Gringers Hardcore|Solo Only|Monthly October 1 | NA · no group limit · monthly · 3 on average | 3/50 |
| 5 | Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly | NA · no group limit · monthly · 2 on average | 1/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Not So Friendly POP! rank?
Ranked #15,284 on seven-day player hours, Not So Friendly POP! is #1,496 in North America and in the top 69% of all ranked servers.
What population does Not So Friendly POP! carry?
Not So Friendly POP! reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does Not So Friendly POP! perform?
Server fps over the last 48 hours averages 5; the floor is 5. Entity numbers reached 155,399, and that includes buildings, deployables and the rest. The memory field tops out at 3,785 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Not So Friendly POP!?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Not So Friendly POP!. Steam updates your game for you, but the protocol must match to join.
How reliable is Not So Friendly POP!, and is it up?
Online is the state at the latest refresh for Not So Friendly POP!. A restart about 12 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 1 October 2026.
Which location does Not So Friendly POP! run from?
With its NA tag, Not So Friendly POP! lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 66.51.98.50:28010 is its address.
Rules, settings, map
What rules and settings are recorded for Not So Friendly POP!?
The name Not So Friendly POP! carries no gather rate. Group limits do not appear in its data. hardcore is the game mode here, and Facepunch at its most unforgiving. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Not So Friendly POP! selected?
A procedural map of size 4,500 runs on Not So Friendly POP!, generated by the game. Custom Map is what the map name field says.
Wipes and dates
On what schedule does Not So Friendly POP! wipe?
A single wipe each month, the force wipe, is all Not So Friendly POP! does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 10 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on Not So Friendly POP! like?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 28 hours after it began.
Tags and filters
Which lists on Rust Data hold Not So Friendly POP!, and which filters?
These Rust Data lists include Not So Friendly POP!: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
How should you read the server tags on Not So Friendly POP!?
Read by the game's server browser, the tags Not So Friendly POP! publishes are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp50 (Max players): The server lists 50 slots; ts0 (Group limit): The team system is off; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^h (Hardcore): Hardcore: the survival is harsher and the helpers fewer; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Not So Friendly POP!?
The manual route: launch Rust, F1, then client.connect 66.51.98.50:28010. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
