Rust Data

rustdata.spaceservers66.51.98.51:28026.ipynb

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Online NA 66.51.98.51:28025 checked 10m ago

RTF

monthly wipes

Connect

srv = rust.server("66.51.98.51:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 4
rank #4,804 # top 22% · #815 in NA
last wipe 25d ago # monthly schedule
next wipe 6d 14h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. # The force wipe · high confidence

usual gap2.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 6

Coming wipes

inatkind
06d 14hThu 5 Nov, 19:00 UTCFW force wipe
134d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 23 OctSun 4 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 01:46 UTC7d ago 2 NaN running 0
1 Sun 4 Oct, 22:02 UTC25d ago 4 halved by day 6 18.2 days 1
2 Sun 4 Oct, 15:44 UTC25d ago 4 NaN 0.3 days 0
3 Thu 1 Oct, 21:49 UTC FW28d ago 2 held half 2.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 2009818051
Map of RTF
map
Procedural Map
size
4500
seed
2009818051
Open on RustMaps

Server

srv.info()
address
66.51.98.51:28025
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
5 Oct 2026, 01:19 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Pine Hosting - Wipes Monthly - No Cheating! - Suspect Profile Equals Ban! - Play With Cheaters Will Result In Ban!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US LargeNA · groups of 16+ · monthly · 123 on average119/200
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 106 on average81/200
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 73 on average84/400
3RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 59 on average129/225
4PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 33 on average23/200
5Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 32 on average19/150

Quick answers

From the figures on this page.

Population

How does RTF compare in the rankings?

Ranked #4,804 on seven-day player hours, RTF is #815 in North America and in the top 22% of all ranked servers.

How many players does RTF hold at once?

Current row: 0 players on RTF, against 50 slots. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 3 players.

Server facts

How well does RTF perform?

Server fps over the last 48 hours averages 58; the floor is 23. The entity count peaked at 124,294, covering buildings, deployables and the rest of the world. A high of 4,681 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RTF on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RTF. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RTF, and is it up?

Online is the state at the latest refresh for RTF. A restart about 4 days ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Where does RTF sit?

The NA tag is what RTF uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.98.51:28025 is its address.

Settings and map

What rules and settings are recorded for RTF?

No gather rate appears in the name: RTF. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RTF selected?

The game generates the map on RTF: procedural, size 4,500, seed 2009818051. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RTF wipe, and on what schedule?

A single wipe each month, the force wipe, is all RTF does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 25 days 3 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on RTF like?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 18 hours in. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the wipes where it did not hold, half was lost by day 6.

Tags, lists

Where does RTF appear among Rust Data lists and filters?

On Rust Data, RTF appears in these lists: Rust community servers, unfiltered and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on RTF?

These tags are published by RTF and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to RTF?

In Rust, F1 opens the console: type client.connect 66.51.98.51:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,075 players 11,634 servers online